Agents of M.A.R.S.: Difference between revisions

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==Rules==
A turn is structured as follows:
# (Optionally) Reveal two objectives and swap their places. (This is explained later.)
# Then do one of the following:
*'''Draw''' a new pyramid and place it on an empty space on the board.
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==Variants==
===5 Color Agents===
With a 5th color, you can use the an additional large and medium black pyramid as well as an entire 8 × 8 chess board. Keep in mind that the only black pieces left to go in the bag will all be small. In this variant, six pyramids will remain in the bag after the board is full.
*Higher Overall Score: You can choose to note down the 5th color on your Objective board as a '''+3''', which will likely result in an overall higher score, since 3 colors will be giving you a positive multiplier and only one will give a negative one.
*A More Unpredictable Score
Alternatively, you can choose to note down the 5th color on your objective board as '''−2''', thus balancing out the positive and negative objectives. This will likely bring the overall score down a bit and make the game a bit more intense and chaotic, as you will try your hardest to avoid any clusters that give you a −2 multiplier.
===Blind Agents===
Set the game up as before, but instead of placing the objective pyramids so they stand vertically, instead lay them down with the tip facing you. This way you will not be able to see your own colors, nor will you be able to swap them, but your opponent can see and swap your colors. Try to deduce your colors from the action your opponent makes to try and screw you over.
===Black Trio Blocks the Swap=== (incompatible with 5 Color Agents): Instead of being unable to swap objectives after the 4th black pyramid has been drawn from the bag, the condition is now: ''Players can choose to swap their objectives so long as a black trio has not been drawn from the bag.'' (A black trio is exactly one small, one medium, and one large.)
===Only the Biggest Group Counts=== If you want to add an additional wrinkle to the game’s strategy, this rule change might be your speed:
*Only the biggest group (in terms of number of pyramids) counts points.
*In case of a tie for size, the group worth the most points is the one that scores. If two groups tie for both size and points, then just pick one of them.
*There is no longer a minimum size limit to the group. A color consisting entirely of single ungrouped pyramids will thus score 3.