Ambush: Difference between revisions
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{{Infobox_Game|
subject_name=Ambush|
designer=
image_link= |
description=A capture game for 2
max_players=2 |
stashes=2 |
other_equip=[[Martian Coasters]] |
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strategy=Medium |
random_chance=None |
theme=Abstract|
release_year=2008|
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}}
Ambush is an abstract strategy game for 2 players. Two stashes, one per player and 4 Martian Coasters are needed. Players will either play one of their 15 pyramids on the board or set a pyramid aside to rotate a coaster. Either action may allow them to capture a pyramid belonging to their opponent. The winner is the player who has captured the most pips' worth of opposing pyramids.
=== Components ===
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|{{PL|::SML|blue|4em}}{{PL|::SML|blue|4em}}{{PL|::SML|blue|4em}}{{PL|::SML|blue|4em}}{{PL|::SML|blue|4em}}
|-
|colspan=4|{{PL|:Ludo|
|{{PL|::SML|orange|4em}}{{PL|::SML|orange|4em}}{{PL|::SML|orange|4em}}{{PL|::SML|orange|4em}}{{PL|::SML|orange|4em}}▼
▲|colspan=4|{{PL|:Ludo|red|5em}}{{PL|:Ludo|blue|5em}}{{PL|:Ludo|orange|5em}}{{PL|:Ludo|green|5em}}
|}
The game requires four [[Martian Coasters]] (or four plain 3×3 grids) plus one stash in a unique color for each player.
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{|style="border-collapse:collapse;"
▲|style="text-align:center;" colspan="1"|{{PL|::SML|
|
|-
|-
|style="text-align:center;
|}
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<br>
{|class="wikitable" style="margin:auto"
|style="text-align:center;"|{{PL|::
|style="text-align:center"|{{PL|::
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|3 points
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|}Although
=== Coaster Rotation ===
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The rotation of a coaster may cause a piece to become captured. In a case where both players might have a piece of theirs captured, the active player chooses which resolves first. This may remove the other possible capture situation from the board.
[[Image:AmbushRotationEx04.jpg|500px]]<br>
In the example above, Black would
=== Capture ===
If the
=== Capturing Examples ===
{| style="text-align:center; border-collapse:collapse;"
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|style="border: 3px solid black;"|{{PL| ||3em}}
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|rowspan="3" style="text-align:justify; padding:15px;"|Here if Black places a
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|2
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|style="border: 3px solid black;"|{{PL|::SPU|red|3em}}
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|rowspan="3" style="text-align:justify; padding:15px;"|Here if Red places a
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|2
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|style="border: 3px solid black;"|{{PL| |red|3em}}
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|rowspan="3" style="text-align:justify; padding:15px;"|Here it is Red's turn. If Red places a
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|style="border: 3px solid black;"|{{PL| |red|3em}}
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|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Placing a
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|2
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|style="border: 3px solid black;"|{{PL| |red|3em}}
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|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Playing a
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|2
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|style="border: 3px solid black;"|{{PL|::SPU|red|3em}}
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|rowspan="3" style="text-align:justify; padding:15px;"|Black may safely play a
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=== Game End ===
The game ends when the second player plays or spends their last
----
Version 0.6 of the rules are [http://www.majhost.com/gallery/spearjr/games/Icehouse/ambush_rules_v0.6.pdf available]. This represents a simplification of the capture rules from previous versions.
==Other Languages==
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