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Apophis: Difference between revisions
Translated poker deck terms into color terms
imported>Kataclysm (remove duplicate step) |
imported>Kataclysm (Translated poker deck terms into color terms) |
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During their turn, a player may choose to do one of the following: Draw, Build, Launch or Scrap. Remember, this is a co-op game. Players are encouraged to discuss their decisions! However, the final decision is always up to the active player. Players may not show their hands, but they are free to discuss them.
'''1. Draw 2 Cards''' - If this action causes a player's hand to exceed 5 cards, that player must immediately discard down to 5.
{|class="wikitable" style="text-align:center; float:left; margin-right:2em;"
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|<font size="6em" color="green">🂠</font><font size="6em" color="green">🂠</font><font size="6em" color="green">🂠</font>
|{{PL|::L|green|4em}}
|}'''2. Build a Rocket Section''' - A player may discard cards to build 1 rocket section per turn. Each rocket section's cost is dependent on its size. For example, to build a large Deflecting Warhead, the player will need to discard 3
Rocket sections are limited
There is no restriction to a rocket's height. However, sections may only be placed on other sections of equal or greater size. For example, a medium section may be placed on a large or another medium section, but never a small.
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|To launch, the team must<br>collectively play one<br>card of each color.
|}
'''3. Initiate Launch Sequence''' - To initiate a launch sequence, the active player may play up to 1 card of each suit from his or her hand in front of the rocket. If the player plays all four suits, the rocket is Launched (see below). If the player plays three or less suits, play continues. If a Launch Sequence is incomplete, other players cannot build additional sections to the rocket. However, on their turn they may add to the launch sequence. (Example: Player 1 initiates the launch sequence by placing a
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