Branches & Twigs & Thorns: Difference between revisions

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stashes = 1 per player |
sets = 5|
other_equip = Chessboard, twotokens, pairs of markerscoins |
setup_time= 1 minute |
playing_time=??? |
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==Summary==
In '''Branches & Twigs & Thorns''', you are growing your plant organism, claiming new territory with each turn by branching out in all different directions. Choose your placement wisely and you may get others to branch off of you — and pay you handsomely for the privilege.
'''Branches & Twigs & Thorns''' (AKA ''BTT'' and formerly known as ''Barsoomite Go'') is [[Andrew Plotkin]]'s refined version of [[Martian Go]], tweaked to produce fewer tied games and a bit less of a first-mover advantage.
 
==Materials==
*Board (exact layout of the board depends on number of players --— see your specific player count below)
*15 pyramids in a [[Stash]] for each player, each in a distinct color
*Small tokens to represent the root (must fit on a chessboard square)
*Small tokens to represent the null (must fit on a chessboard square)
*Coins, etc.to be used as points, at least five coins per player.
 
==RulesSetup==
Each player receives one Stash of pyramids, five coins, and a token representing either a null or a root. Specific setup differs substantially depending on the number of players. How many players will be involved?
In general, players take turns placing their pyramids lying down on the squares of a chessboard until the board is full. Points are distributed based on what direction their pyramids point. The game begins differently enough with different playcounts that it's best to split the rules up by that factor. These rules are written so that someone with no prior experience with [[Martian Go]] can learn this game.
:[[Branches & Twigs & Thorns#2-Player Setup|2 players]]
 
:[[Branches & Twigs & Thorns#3-Player Setup|3 players]]
===2-Player Game===
:[[Branches & Twigs & Thorns#4-Player Setup|4 players]]
Board needed: an 8×4 grid, or a chessboard with half the squares covered up.
:[[Branches & Twigs & Thorns#5-Player Setup|5 players]]
 
:[[Branches & Twigs & Thorns#6-Player Setup|6 players]]
====Setup====
Player 1 takes the null token and places it, then Player 2 takes the root token and places it.
 
==Rules==
[[Image:2-player_setup_Branches_and_Twigs_and_Thorns_Artboard_1_with_coins.svg|thumb|none|750px|''<big>Setup for two players. Each player has one Stash and five coins. The first player receives the null token, here represented by an orange die. The second player receives the root token, here represented by a green die.</big>'']]
In general, players take turns placing their pyramids lying down on the squares of a chessboard until the board is full. Points are distributed based on what direction their pyramids point. TheAlthough gameBranches begins& differentlyTwigs enough& withThorns differentis playcountsbased thaton it's[[Martian best toGo]], split the rules up by that factor. Thesethese rules are written so that someone with no prior experience with [[Martian Go]] can learn this game. They are written in the format of an example two-player game, which will teach you the game regardless of how many players will participate. The rules after setup are the same for all player-counts.
 
<br>
====Gameplay====
PlayersFirst, players place the Root or Null tokens they have been given, proceeding in player order. From then on, players take turns placing their pyramids in empty squares on the board until it is full. PiecesPyramids added to the board must be orthogonally connected to, and point at, one of these:
*the root (for free)
*their own color (for free)
*an opponent's color (for a penalty)
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[[Image:2-player_Move_with_Penalty_ExampleV3.svg|thumb|none|750px|''<big>The blue player points a small pyramid at an opponent's medium. He pays two coins to the pot for pointing to a size 2-pip pyramid, and one coin to his opponent for pointing at her piece with a 1-pip pyramid.</big>'']]
<br>
If a player runs out of coins but still needs to pay, everyone, including the player who just ran out of coins, takes five more coins from the pot. This is fair because only the relative scores matter.
<br>
[[Image:2-player_finished_gameV6.svg|thumb|none|750px|''<big>Purple saw her advantage and blocked blue off. A few moves later, the Blue must again point at an opponent's piece. He must pay a penalty of 1 to the bank for pointing at a 1-pip pyramid, and 2 to his opponent for pointing a 2-pip pyramid at her, a total of three coins. But he does not have enough funds. So everyone takes five more coins from the pot (represented by the red-outlined coins), and then Blue pays the coins out as normal.</big>'']]
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[[Image:2-player_finished_gameV4.svg|thumb|none|750px|''<big>Finished game. Purple wins with the most coins.</big>'']]
 
===3-Player Game=Setup==
===2-Player GameSetup===
Board needed: an 8×4 grid, or a chessboard with half the squares covered up.
 
Player 1 takes the null token and places it, then Player 2 takes the root token and places it.
 
[[Image:2-player_setup_Branches_and_Twigs_and_Thorns_Artboard_1_with_coins.svg|thumb|none|750px|''<big>Setup for two players. Each player has one Stash and five coins. The first player receives the null token, here represented by an orange die. The second player receives the root token, here represented by a green die.</big>'']]
<br>
::That's it for setup! Go back up to the [[Branches & Twigs & Thorns#Rules|Rules]]
 
====3-Player Setup====
Board needed: Three diamond-shaped wedges of Eeyore's [[Chessboard_wedge|chessboard wedges]]. The overall board is triangular.
([[User:Cerulean|Cerulean]] observes that a 7 x 7 square board is also good for three players, with two nulls and two roots. That version is not shown here.)
 
[[Image:3-player_board_raster_Eeyore_Chess_Wedge_setupV2-01.svg|thumb|none|750px|Beginning materials distribution for a three-player game. The roots can be placed next to each other, but don't have to be.]]
<br>
::That's it for setup! Go back up to the [[Branches & Twigs & Thorns#Rules|Rules]]
 
===4-Player GameSetup===
Board needed: a chessboard or 8×8 grid.
===5-Player Game===
Board needed: Five diamond-shaped sections of Eeyore's [[Chessboard_wedge|chessboard wedges]]. The overall board shaped like a PacMan.
 
[[Image:4-player_setup_Branches_and_Twigs_and_ThornsV3.svg|thumb|none|750px|Four player setup: The first two players place null tokens. The second two players place root tokens.]]
<br>
::That's it for setup! Go back up to the [[Branches & Twigs & Thorns#Rules|Rules]]
 
===5-Player GameSetup===
[[Image:5-player_game_Setup_with_rasterized_board-v6-01.svg|thumb|none|750px|Setup for 5 players receive nulls to place. The next three receive roots to place.]]
Board needed: Five diamond-shaped sections of Eeyore's [[Chessboard_wedge|chessboard wedges]]. The overall board is shaped like a PacMan.
 
 
===6-Player Game===
[[Image:5-player_game_Setup_with_rasterized_board-v6-01.svg|thumb|none|750px|Setup for 5 players. The first two players receive nulls to place. The next three receive roots to place.]]
<br>
::That's it for setup! Go back up to the [[Branches & Twigs & Thorns#Rules|Rules]]
 
===6-Player GameSetup===
Board needed: Six diamond-shaped sections of Eeyore's [[Chessboard_wedge|chessboard wedges]]. The overall board is hexagonal.
 
[[Image:6-player_game_Setup_Branches_and_Twigs_and_Thorns.svg|thumb|none|750px|In a six-player game, the first three players receive null tokens to place (represented by the orange dice) and the next three players receive root tokens (the green dice).]]
<br>
::That's it for setup! Go back up to the [[Branches & Twigs & Thorns#Rules|Rules]]
 
==Trivia==
 
BTT*Branches & Twigs & Thorns was published in [[Hypothermia]] #15.
*The game is also known as ''BTT''.
*The game was formerly known as ''Barsoomite Go''.
'''*Branches & Twigs & Thorns''' (AKA ''BTT'' and formerly known as ''Barsoomite Go'') is [[Andrew Plotkin]]'s refined version of a previous game, [[Martian Go]],. This newer version was tweaked to produce fewer tied games and a bit less of a first-mover advantage. than [[Martian Go]].
 
==Additional Languages==
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* Official Rules site: [http://www.eblong.com/zarf/barsoom-go.html http://www.eblong.com/zarf/barsoom-go.html]
 
* This game cancould be played online at [http://superdupergames.org/?page=about#btt Super Duper Games].
 
[[Category:Abstract]]