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*Spotlighting certain elements of the scene (e.g. though pointing or drawing circles around things)
*Special effects (e.g. concealing / revealing certain elements of the scene)
*Indicating multiples
*Indicating repetition (e.g. gesturing that particular configuration of pyramids is understood to be duplicated in many places within the playspace without needing to physically set them all out)
For example, animating a white pyramid as though it is rising from a group of red-and-yellow pyramids is acceptable for indicating "smoke," but the active player could not simply mime the shape and motion of smoke with her empty hands.
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==License==▼
{{cc|by-nc-sa|2021|[[User:kataclysm|Kat Costa]]}}▼
==Categories==
[[Category:Games playable with Pyramid Arcade]]
[[Category:2-player]]
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[[Category:9-player]]
[[Category:10-player]]
[[Category:Word Game]]
[[Category:Cooperative]]
[[Category:Shared pieces]]
[[Category:Freeform board]]
[[Category:Hidden information]]
[[Category:Real-Time]]
▲==License==
▲{{cc|by-nc-sa|2021|[[User:kataclysm|Kat Costa]]}}
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