Depict: Difference between revisions

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imported>Kataclysm
imported>Kataclysm
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*Spotlighting certain elements of the scene (e.g. though pointing or drawing circles around things)
*Special effects (e.g. concealing / revealing certain elements of the scene)
*Indicating multiples or repetition (e.g. gesturing that aparticular pyramid or groupconfiguration of pyramids is understood to be in many places within the playspace without needing to physically set them all out, or gesturing that a particular action demonstrated between two actors is being performed by many others as well without having to animate each instance of the action)
 
For example, if a stack of pyramids has been established to be a person in a scene, having that "person" hold a small yellow a pyramid and move as though writing with a pencil is acceptable, but the active player could not hold the yellow pyramid as a pencil and gesture as though writing herself, because her hands in that case would be "on stage." Likewise, animating a white pyramid as though it is rising from a group of red-and-yellow pyramids is acceptable for indicating "smoke," but the active player could not simply mime the shape and motion of smoke with her empty hands.
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