Epicycle: Difference between revisions

528 bytes added ,  4 years ago
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imported>Kataclysm
m (Clarified placement rules)
imported>Kataclysm
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On your turn, place one pyramid from your inventory into the gap in the center of the table. Then remove one other pyramid from the board. Which pyramid you are allowed to remove is determined by the size of the pyramid you play. The pyramid taken must be a number of spaces away from your played piece equal to the pips on that piece. That is, if you play a small piece you take up either piece next to it.
 
{|
|[[Image:Epicycle.Example01.jpg|200px|Example Play]]
|Example: Player 1 has placed a 3-pip pyramid in the gap (shown in green). He counts ''exactly'' three to the right or three to the left of the pyramid he has just placed. Three spaces to the right is another large pyramid, which he is not allowed to take because it is the same size as the pyramid he has just placed. Three spaces to the left is a small pyramid. He takes that pyramid, which creates the new gap in which Player 2 will play. His new inventory is now
|}
 
One other rule applies to which pieces are valid targets: the piece taken cannot be the same size as the piece played. This keeps players from immediately reversing the last move, and also keeps your inventory in constant flux.
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