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imported>Nihilvor m (Removed tag on pic.) |
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mechanic1 = Stacking |
mechanic2 = Placement |
release_year=2012|
game_status=Playtesting|
footnotes=}}
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* Five sets of pyramids (four for two players).
* Choose from the 7X8, triangle [
== Goal ==
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A. The possible options that red has for hoisting, listed bottom to top, are RRY, RYR, YRR. Any of these groups could be evacuated if there aren't other pyramids on top of them. Hoisting a group with the opponent's occupant on the bottom level may seem foolish, but perhaps it's the only way to remove them legally, or, perhaps, there is some advantage in ending the round by this means.
Tips and strategies are provided on the [
== Boards ==
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Color/Themed Board Files (Rainbow): <br>
Here is the [
Color/Themed Board Files (Xeno): <br>
Here is the [
Here are the black and white versions of the more elaborate color play field: [
The order in which the trees should be placed at the start is as follows. <br>
O1: blue queen, red drone, green pawn<br>
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== PDF Copy ==
A bare bones, two page [
One for the "Phobos Pugilists" variant (or expansion) is [
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