Hailstorm: Difference between revisions
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{{Infobox_Game| |
{{Infobox_Game| |
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subject_name=Hailstorm| |
subject_name=Hailstorm| |
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designer=Andrew Looney| |
designer=[[Andrew Looney]]| |
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image_link=| |
image_link=| |
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description= a very random betting game| |
description= a very random betting game| |
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max_players=10| |
max_players=10| |
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stashes = 4+| |
stashes = 4+| |
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other_equip = large flat surface, |
other_equip = large flat surface, Opaque bag| |
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setup_time= |
setup_time= 2 Min | |
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max_playing_time= 20 Min| |
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complexity=Low | |
complexity=Low | |
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strategy= |
strategy=None | |
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random_chance=High | |
random_chance=High | |
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game_mechanics=[[Dexterity]] | |
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theme = |
theme = Abstract| |
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release_year=2002| |
release_year=2002| |
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game_status=Complete| |
game_status=Complete| |
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footnotes =| |
footnotes =| |
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BGG_Link=[ |
BGG_Link=[https://boardgamegeek.com/boardgame/24190/hailstorm Hailstorm] |
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}} |
}} |
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Latest revision as of 17:05, 9 May 2024
Hailstorm | ||
---|---|---|
Andrew Looney | ||
a very random betting game | ||
Players: | 2 - 10 | |
Length: | Medium | |
Complexity: | Low | |
Trios per color: | 5 | |
Number of colors: | 4+ | |
- - - - - - Other equipment - - - - - - | ||
large flat surface, Opaque bag | ||
Setup time: | 2 Min | |
Playing time: | 20 Min | |
Strategy depth: | None | |
Random chance: | High | |
Game mechanics: | Dexterity | |
Theme: | Abstract | |
BGG Link: | Hailstorm | |
Status: Complete (v1.0), Year released: 2002 | ||
Hailstorm is a free-placement Icehouse game, designed by Andy Looney in 2002. Players take turns removing pyramids from a bag and dropping them on the playing surface, capturing any pieces that the dropped piece points at (or the dropped piece itself, if it lands upright). Andy designed Hailstorm to be the Icehouse equivalent of Roulette, where players wager on uncontrolled mechanical happenstance.
Hailstorm was published in Hypothermia #15.
External Links Edit
- The official rules are here.
- Hailstorm is listed at BoardGameGeek.