Ice Pirates: Difference between revisions

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| game_mechanics=
| theme=
| game_status=Initial designcomplete
| version_num=0.5
| BGG_Link=[https://boardgamegeek.com/boardgame/58910/ice-pirates Ice Pirates]
| release_year=2005
| language=English
| footnotes=Inspired by the "Pirates of the Spanish Main" Constructible Strategy Game from WizKids
}}
 
==Overview==
An adventure game on the high seas with hidden treasure.
 
==Premise==
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==Goal==
Collect more than your fair share of treasure, from 4-8 treasures based on player-count.
{|class="wikitable"
|# of Players
|Win Condition
|Calculation
|-
|2 players
|8 treasures
|(> 7.50 = 15/2)
|-
|3 players
|6 treasures
|(> 5.00 = 15/3)
|-
|4 players
|4 treasures
|(> 3.75 = 15/4)
|-
|5 players
|4 treasures
|(> 3.00 = 15/5)
|}
 
==Setup==
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To fire a cannon, hold a Large piece (regardless of ship size) such that the entire base side of the Large touches one of the two long sides of your ship. The Large piece indicates your possible target area. If the object you wish to shoot at lies in the area covered by the Large piece, and is not obstructed by anything, then you can hit that target.
 
{|style="width:60%"
Illus. 1 Firing a cannon - cannon range examples
|[[Image:Ice-pirates-cannons-1.png]]
(Blue pieces indicate the ship position.
|[[Image:Ice-pirates-cannons-2.png]]
Gray area indicates where the cannons can reach.)
|-
|colspan="2"|''Illustration 1: Firing a cannon — cannon range examples. (Blue pieces indicate the ship position. Gray area indicates where the cannons can reach.)''
|}
 
When a ship is hit from cannon fire, it takes one point of damage. You can use some form of chits or other markers to indicate ships that have already taken some damage. The damage stays with the ship the remainder of the game until it is repaired. For large and medium ships, make sure to move the damage counters along with the ship whenever you move it.
 
A ship is Disabled ''(stood upright with its cargo stacked in a tree on top of it)'' when it has taken damage equal to its size. A Disabled ship cannot take any further damage until it has been repaired. However, it also cannot perform any other actions besides repairs.
 
===Making Repairs===
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As one Action, a ship can move up to a maximum number of steps based on its size.
 
{| class="wikitable" style="text-align: center;"
make table
|Ship size
Large ships can move a maximum distance of up to one (1) step as one Action.
|Steps for one action point
Medium ships can move a maximum distance of up to two (2) steps as one Action.
|-
Small ships can move a maximum distance of up to four (4) steps as one Action.
|{{PL|::L|green|5em}}
|1 step
|-
|{{PL|::M|green|5em}}
|2 steps
|-
|{{PL|::S|green|5em}}
|4 steps
|}
 
Each ship-movement step is made as follows:
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*Then remove the original ship from the old position. (Any damage counters and cargo should be moved to the new ship location as well.)
 
{|style="width: 40%;
See Illus. 2 below where the blue piece indicates the original ship, and the gray area shows the possible positions for the ship after one step.)
|style="text-align:center;|[[Image:Icepirates-3.png]]
|-
See Illus.|''Illustration 2: below where theThe blue piece indicates the original ship, and the gray area shows the possible positions for the ship after one step.)''
|}
 
Continue this process until you have either gone as far as you wish, or until you have traveled the maximum distance allowed based on the size of the ship. (See Illus. 3)
 
{|style="width: 70%;
Illus. 3 Ship movement - distance and movement examples
|[[Image:Movement-Guide-IcePirates.png|Movement Guide for IcePirates|500px]]
(Blue pieces indicate the initial ship position.
|-
Gray pieces indicate individual steps and possible stopping points.
|''Illustration 3: Distance and movement examples (Blue pieces indicate the initial ship position. Gray pieces indicate individual steps and possible stopping points. Yellow pieces indicate the furthest step that the ship can make.)''
|}
 
You must travel in steps as listed above. A ship must move in increments of its size. No partial-size moves are allowed, only moves that are a number of full steps less thenthan or equal to the maximum.
(e.g. A small can move the length of one, two, three, or four small sizes, but no portions of a small unit. For instance, it cannot take two and a half size moves.)
 
If a ship would come into contact with another object or the edge of the playing surface during a move, then the move is not allowed.
 
** Note: It will be impossible to orient the new ship in some directions, such as at a 90 degree angle or even straight back, as the new ship position would overlap upon the previous one. Also, it is possible to have a ship in a position such that there are no possible valid directions that it may move. (Its path could be blocked by another ship, or an obstacle such as the edge of the playing field.) In these cases that ship is currently stuck and cannot be moved any further this turn.
 
===Docking & Transferring Cargo===
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===Cargo Hold===
Each size of ship can only carry a certain amount and type of cargo. The amount is based on what can nest within the ship's hold. Each size of ship can only carry a certain amount and type of cargo. The amount is based on what can nest within the ship's hold.
 
Each size of ship can only carry a certain amount and type of cargo. The amount is based on what can nest within the ship's hold.
 
*A Small ship is too small to carry any cargo.
*A Medium ship can carry only a single Small piece of cargo.
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*In general, ships and islands should not be moved or jostled outside of actually moving them as part of your turn options. If something does get moved accidentally, you should attempt to put it back in its original position. There are no penalties for this happening, but try to avoid it.
 
==Game End==
The game is over when one player has collected enough treasure on their home Island to win the game.
{|class="wikitable"
|# of Players
|Win Condition
|Calculation
|-
|2 players
|8 treasures
|(> 7.50 = 15/2)
|-
|3 players
|6 treasures
|(> 5.00 = 15/3)
|-
|4 players
|4 treasures
|(> 3.75 = 15/4)
|-
|5 players
|4 treasures
|(> 3.00 = 15/5)
|}
 
==History==