Ice Solo: Difference between revisions

1,727 bytes added ,  8 months ago
m
→‎Observations: missing header
m (→‎Observations: missing header)
(3 intermediate revisions by the same user not shown)
Line 76:
== Ice Solo (5 Colors) ==
 
"A solitaire Icehouse/Treehouse game originally by Kristin Materly and updated by Ryan McGuire for 5 monochrome stashes or five Treehouse sets.<br><br>"
 
The orignal game was designed to be played with the 60 pyramids that were in the Icehouse: The Martian Chess Set, Zendo or IceTowers boxed sets or 4 single-color "stashes". Since the pyramids are now (middle of 2010) being sold in Treehouse sets, it makes sense to extend the game to five colors, making it requite five Treehouse sets. This is also the pyramids needed to play Volcano (minus the volcano caps). Heck, if you have a Volcano set, you might as well use the Volcano board for a nice game of Ice Solo."
 
=== Setup ===
The rules for '''Ice Solo (5 Colors)''' are available at Ryan McGuire's [http://ryanker.com/IcehouseGames/IceSolo/IceSolo5.html site].
Setup the game by stacking the pyramids into trees on a 5x5 grid such that no stack has two of the same colour stacked on top of each other. IE, a blue drone should not be on top of a blue queen.
(The rules detail that the setup is part of the game and should be done in a specific way, but I find that it distracts from the main gameplay so I just skip it and place the pieces randomly).
 
[[File:Icesolo5.jpg|thumb|right|alt=Ice Solo setip|Ice Solo setup and ready to go]]
 
=== Goal ===
The main goal is to get all the pyramids into 25 same-coloured nests by using the following rules:
 
=== Rules ===
 
*Only the top piece of a tree can move.
*A Pyramid can only move horizontally or vertically.
*A pyramid can only be placed on top of the same colour pyramid.
*Pawns can be placed in empty spaces.
*Once a nest is complete, it can not be disassembled or moved.
 
Once there are no more legal moves, then scoring is done, which is detailed on the rules page.
 
=== Observations ===
It is needed to think several moves ahead and bad moves won't reveal themselves until later in the game when it's difficult to fix them.
 
The scoring system also adds levels of difficulty to the game. If the game is too hard, one goal could be getting 25 full nests. If it's too easy, the goal could be to go for full style points, or a specific design.
 
This game is challenging because you can't move nests once they're complete. Once the nests start becoming complete, it be comes critical to move the existing pieces with care, or else you might not be able to make a nest where you want to (or even at all!).
 
== External Links ==
 
*The rules for '''Ice Solo (5 Colors)''' are available at Ryan McGuire's [http://ryanker.com/IcehouseGames/IceSolo/IceSolo5.html site] (broken link).
*Review by Frances McGregor [https://boardgamegeek.com/thread/827409/ice-solo5-review]