Ice Solo: Difference between revisions

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== Rules for Original Ice Solo ==
 
<b>Goal: </b>Try to get all of they pyramids nested in groups that are
=== Goal:===
Try to get all of they pyramids nested in groups that are all the same color. (Plus some harder bonus point conditions. See Scoring.)
<br><b>Step 1: Falling Down</b>
 
<br>Dump the pieces out onto a flat surface.
<br><b>==== Step 1: Falling Down</b> ====
<br>(If dumping is impractical , they can be just placed randomly on the
<br>Dump the pieces out onto a flat surface.
<br>(If dumping is impractical , they can be just placed randomly on the
surface, but it's not as much fun.)
 
<br><b>==== Step 2: Getting Up.</b> ====
<br>Stand them all up where they fell, unnesting and unstacking as needed.
 
<br><b>==== Step 3: Towering.</b> ====
<br>Stand them all up where they fell, unnesting and unstacking as needed.
<br>Create twenty 3-pyramid towers following these rules:
<br><b>Step 3: Towering.</b>
# A pyramid may not be placed directly on top of one of the same color.
<br>Create twenty 3-pyramid towers following these rules:
<br>a.# A2s pyramid may notmust be placed directly on top of one3s ofand the1s sameon top of color.2s
# To place a piece you must be able to draw a straight line between the two pieces in question without crossing another legal placement.
<br>b. 2s must be placed on top of 3s and 1s on top of 2s
# Once a pyramid is full place it to the side forming a grid of completed pyramids in this order (numbers indicate the order in which you completed the pyramid.)<br>1&nbsp;&nbsp;&nbsp;&nbsp; 2&nbsp;&nbsp;&nbsp;&nbsp; 3&nbsp;&nbsp;&nbsp;&nbsp;4<br>5&nbsp;&nbsp;&nbsp;&nbsp; 6&nbsp;&nbsp;&nbsp;&nbsp; 7&nbsp;&nbsp;&nbsp;&nbsp;8<br>9&nbsp;&nbsp;&nbsp; 10&nbsp;&nbsp; 11&nbsp;&nbsp; 12<br>13&nbsp; 14&nbsp;&nbsp; 15&nbsp;&nbsp; 16<br>17&nbsp; 18&nbsp;&nbsp; 19&nbsp;&nbsp; 20
<br>c. To place a piece you must be able to draw a straight line between
# If you get to the point where you have no legal moves remove as many rows of pyramids as necessary from the completed stacks, mix those up and try again. You lose 5 points from your score for every row you had to remix.
the two pieces in question without crossing another legal placement.
# If you realize that you lost some pyramids in step 1, just find them, put them back on the table and continue. (If anyone else is around, pretend
<br>d. Once a pyramid is full place it to the side forming a grid of completed pyramids in this order (numbers indicate the order in which you completed the pyramid.)
<br>1&nbsp;&nbsp;&nbsp;&nbsp; 2&nbsp;&nbsp;&nbsp;&nbsp; 3&nbsp;&nbsp;&nbsp;&nbsp;
4
<br>5&nbsp;&nbsp;&nbsp;&nbsp; 6&nbsp;&nbsp;&nbsp;&nbsp; 7&nbsp;&nbsp;&nbsp;&nbsp;
8
<br>9&nbsp;&nbsp;&nbsp; 10&nbsp;&nbsp; 11&nbsp;&nbsp; 12
<br>13&nbsp; 14&nbsp;&nbsp; 15&nbsp;&nbsp; 16
<br>17&nbsp; 18&nbsp;&nbsp; 19&nbsp;&nbsp; 20
<br>e. If you get to the point where you have no legal moves remove as
many rows of pyramids as necessary from the completed stacks, mix those up and try
again. You lose 5 points from your score for every row you had to remix.
<br>f. If you realize that you lost some pyramids in step 1, just find
them, put them back on the table and continue. (If anyone else is around, pretend
you meant to do that. It won't work, but you can try.)
 
<br><b>==== Step 4: Nesting.</b> ====
 
Moving pyramids within the grid, try to get 20 one color full nests.
(all of the pyramids nested in the right colors, 1s in 2s in 3s. )
 
<br>'''===== Movement Rules:''' =====
<br>a.# Once a piece is part of a full nest it can no longer move.
<br>b.# Only the top piece in a tower can move.
<br>c.# A movable piece can move onto any other piece of the same color in its row or column regardless of size.
# A small piece can move into any empty space in its row or column regardless of size.
<br>d. A small piece can move into any empty space in its row or column.
 
When you can make no more legal moves, it's over. (In case that wasn't
obvious.)<br>
 
<b>Step 5: Scoring.</b>
 
<br><b>Clean Nest:</b> 1 point ( Full Nest of 1 color with no other pieces
under or on top of it. )
<br><b>Fully Nested Bonus:</b> 5 points (20 Full nests of one color each)
<br><b>Rainbow Bonus: </b>up to 45 points (5 points for every row or column
that has a clean nest of each color)
<br><b>Style Bonus:</b> 10 points (Overall bonus if you get 20 clean nests
AND they make a really cool looking pattern. You are your own judge of this.)
<br><b>DoublePlusCool Bonus:</b> 20 points (If you get at least 25 Rainbow
points AND the style bonus, you deserve some more points)
 
<br><b>Total Possible points: 100</b>
 
<br><b>==== Step 65: CleanScoring Up.</b>====
<br><b>Clean Nest:</b> 1 point ( Full Nest of 1 color with no other pieces under or on top of it. )
<br>Sweep them all back into the box.
<br><b>Fully Nested Bonus:</b> 5 points (20 Full nests of one color each)
<br><b>Rainbow Bonus: </b>up to 45 points (5 points for every row or column that has a clean nest of each color)
<br><b>Style Bonus:</b> 10 points (Overall bonus if you get 20 clean nests AND they make a really cool looking pattern. You are your own judge of this.)
<br><b>DoublePlusCool Bonus:</b> 20 points (If you get at least 25 Rainbow points AND the style bonus, you deserve some more points)
<br><b>Total Possible points: 100</b>
 
<br><b>==== Step 76: Repeat.</b>Clean Up ====
<br>Sweep them all back into the box.
<br>As needed.
 
==== Step 7: Repeat ====
<br>As needed.
 
== Ice Solo (5 Colors) ==