Ice Tiddly Winks: Difference between revisions

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== Rules ==
Players will be launching pyramids onto the table. A launch consists of the following.
The rules are [http://www.oocities.org/~karlvonl/IceTiddlyWinks.html here].
# Hold the launcher upright between the thumb and index and middle fingers of one hand.
[[Image:IceTiddlyWinksFlick.png|frame|300px]]
# Stack another piece, a missile, on top of the launcher.
[[Image:IceTiddlyWinksFlick.png|300px]]
# Using your free hand, flick the base of the launcher, sending the missile flying in an upwards arc. If done properly, the missile should land somewhere near the center of the table.
[[Image:IceTiddlyWinksFlick.png|framecenter|300px]]
 
Once all players are holding their loaded launchers, the game begins. All of the players play simultaneously. The players all launch each of their 14 missiles, one at a time, into the center of the table. The game ends when all players have finished doing so.
 
When launching a piece, the launcher is held above the stash area, i.e. the space between the edge of the table and the player's own starting line. The missile piece must land on the other side of the player's starting line in order to be legal. If a launched piece lands within the player's stash area, or goes completely off the table, it is simply returned to the player to use again. There is no penalty for a miss.
 
Each starting line is relevant only to the player to whom it belongs. If a launched piece lands on a part of the table that is in an opponent's stash area, it is a legal play and the piece may not be retrieved for re-use.
 
==Scoring==
When all the missiles have been launched, players score their own colors.
 
* Lying-down pyramids are worth nothing.
* Upright pyramids are worth their pip value.
* Leaning pyramids (pyramids with their bases leaning against lying-down pieces) score ''''double''' their pip value.
 
[[Image:IceTiddlyWinksFlickIceTiddlyWinksScoring.png|center|300px]]
 
 
TheAn external copy of the rules arecan be found [http://www.oocities.org/~karlvonl/IceTiddlyWinks.html here].
 
==History==
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