Icehouse Game Design Competition: Difference between revisions

history, reference ice awards
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(history, reference ice awards)
 
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The Icehouse Game Design Competition (IGDC) isstarted aon periodicthe Icehouse mailing list in 2004 to encourage game design competition,with openthe toIcehouse anypieces. previouslyIt unpublishedran gameperiodically playeduntil 2009, when it was replaced with Icehousethe [[Ice pyramidsAwards]].
 
The IGDC was open to any previously unpublished game played with Icehouse pyramids.
 
This page covers the process for game submission, judging, and final ranking. It also provides a location for ballots to be confirmed and for presenting the winners with their kudos.
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| align=right | [[Pylon]] by [[User:Dougo|Doug Orleans]]
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| [https://web.archive.org/web/20051217112943/http://icehousegames.com/contest/icedes-5/ Fifth Competition, Autumn 2005]
| align=right | Abandoned (games may be resubmitted)
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| [https://web.archive.org/web/20061030071806/http://icehousegames.com/contest/icedes-4/ Fourth Competition, Spring 2005]
| align=right | [[Torpedo]] by [[User:Jacob_Davenport|Jacob Davenport]]
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| [https://web.archive.org/web/20050828222150/http://icehousegames.com/contest/icedes-3/ Third Competition, Winter 2005]
| align=right | [[Hextris]] by David J. Bush
|- valign=top
| [https://web.archive.org/web/20150426084307/http://icehousegames.com/contest/icedes-2/ Second Competition, Autumn 2004]
| align=right | [[Undercut]] by Joseph Kisenwether
|- valign=top