Iceminers: Difference between revisions

119 bytes added ,  29 days ago
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Add BGG link
imported>Kataclysm
(added visual diagram for setup)
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min_players=2|
max_players=4|
stashes =6 (1 opaque)|
Treehouse sets =2|
other_equip = Martian coasters (including black), 6 sided die|
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release_year=2010|
game_status=Complete|
BGG_Link=[https://boardgamegeek.com/boardgame/73970/iceminers Iceminers]|
random_chance=high |
theme = Gem Collecting |
}}
 
==Summary==
 
Iceminers is a complete reworking and reimplementation of my previous (not so good) game Diamond Mine. Played on a + sign arrangement of 5 martian coasters the gem veins will always be arranged in a standard configuration but will randomly contain different colors. Rather than players delivering the mined pieces to their own starting spaces they must deliver them off the end of the appropriately colored coaster in order to score them. Players will roll a die on their turn to determine their allowed movement, and may steal from other players by landing on them during their movement, however they may not end their move in another player's space.
 
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|{{PL|::LPU|red|3em}}
|{{PL|:Ludo|yelloworange|8em}}
|{{PL|:Ludo|black|8em}}
|{{PL|:Ludo|red|8em}}
|{{PL|::LPU|yelloworange|3em}}
|-
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|colspan="5" style="text-align:center;"| '''Initial setup for a 4-player game'''<br>'''(opaque pyramids not shown)'''
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