Lockpick: Difference between revisions

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===Jump===
To Jump is to move a single card from one column to another. The Jump action becomes available to you whenever the color-die tells you to draw from a Code Stack that is empty. To perform a Jump, look at the color and quantity you rolled. Scan the columns for cards that match the color you rolled. Now look at the most recently placed card of any of the Pick Stack columns, and count up the column, stopping at or before the number you rolled. If you reach a card of the right color, you can take it into your hand and place it on any Pick Stack column, including the one from which the card was just removed. After placing the card, Lock In any sets if possible (by discarding themeach set and then knocking over a pyramid in the column itthat cameset fromwas formed in). Upon rolling a {{PL|:ColorAtom|black|2em}} wild, you are allowed to choose the color of a depleted face-down Code Stack deck in order to do a Jump move. You are also allowed to choose a depleted color and then refrain from taking the Jump action, thereby effectively passing.
 
:'''Example Jump'''
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