Lockpick: Difference between revisions

50 bytes added ,  3 years ago
m
imported>Kataclysm
imported>Kataclysm
Line 54:
You start each turn with zero cards in hand. Begin each turn by rolling both the color die and the six-sided die. The color die indicates which of the face-down Code Stack decks you will draw from, and the six-sided die tells you how many to draw. So if you roll a {{PL|:ColorGreen|green|2em}} {{PL|:4}}, you will draw four cards from the green face-down Code Stack deck. This act of drawing is called "Popping." If the result of the color die is wild {{PL|:ColorAtom|black|2em}}, you may choose to draw from any color of the face-down Code Stack decks. Once you have cards in hand, you will Push (lay down) cards onto the Pick Stack columns.
 
===Pop and Push===
<div style="text-align:center>Pop</div>
To Pop is to draw cards into your hand from one of the face-down Code Stack decks. The quantity of cards you should draw is decided by the six-sided die. The deck you should draw from is decided by the color die. If there are not enough cards in the face-down Code Stack deck that is indicated by the color die, but there is at least one, just draw as many as are available.
 
===Push===
To Push is to lay down all the cards in your hand, one by one, onto the cascading card columns (the "Pick Stacks"). Begin by placing a card onto any Pick Stack column you wish. Then choose a direction (left or right) and place one card from your hand onto each column in the direction you chose. You can rearrange your hand any way you like before placing the cards onto the columns. When you hit the edge of the board, '''wrap around to the other side'''. Make sure to place the new card so that it cascades down from any previous cards: the values of all cards in the Pick Stack columns should remain visible. See example below.
Anonymous user