Anonymous user
Looney Ludo: Difference between revisions
→Game Play
imported>Kataclysm (clarified about being stacked-on-top-of) |
imported>Kataclysm |
||
Line 323:
*On your turn, roll all three dice. {{PL|:6|black|2em}} {{PL|:6|black|2em}} {{PL|:Aim|black|2em}}
::Choose which of the two standard six-sided dice to use and throw the other one out. If you have rolled doubles, you may roll again if you wish.
*The chosen
<br>'''Movement Allowance:''' Each pip on the {{PL|:6|black|2em}} can move one pip's worth of pyramids. Suppose the blue player rolled a four. He could make any of the moves in this table.
Line 329:
!{{PL|:4|black|2em}}<br>can move
|- style="text-align:left;"
|{{PL|::L|blue|
|- style="text-align:left;"
|{{PL|::M|blue|
|-
|{{PL|::M|blue|
|- style="text-align:left;"
|{{PL|::S|blue|
|-
|...or any combination that<br>uses ''fewer'' than four moves
|}
<br>
'''
*A pyramid must move in the direction of the little arrows printed on the Looney Ludo board.
*A pyramid may land on another pyramid.
*A pyramid that has other pyramid(s) on top of it may not move, but it may spend Movement Allowance point(s) to switch places with the pyramid currently on top of it. The cost is the same for a pyramid of that size to move one space.
*The active player is not required to use all movement pips on the die.
<br>'''Actions'''
<br>{{PL|:Tip|black|2em}} Gives you 7 pips' worth of Movement Allowance no matter what you rolled on the six-sided die.
▲*{{PL|:Wild|black|2em}} Choose one of the options above.
*Order of Operations: Actions taken on the black die can be done before, after, or in between the player's spending of the Movement Allowance. The player chooses what order to do things in.
*You are not required to take the action you rolled.
|