Martian Merchants: Difference between revisions

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imported>Nicknack
imported>Nicknack
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===Actions===
 
====1. Move a Ship====
 
Choose one of your ships located at a planet or in your stash.
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Once you build your third station, you win the game!
 
====2. Discover a Planet====
 
Expand the planetary grid by adding newly explored planets, ready for trading.
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You may not perform this action if there are no planets remaining in the bank.
 
====3. Consume a Good====
 
Cause a satisfied planet (a planet which is carrying a good of its own color) to consume the good it is carrying. When you do so, you gain up to two immediate bonus actions.
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You may not perform this action if there are no satisfied planets.
 
=====''Bonus Actions''=====
The pyramid symbols on the die represent three types of actions. After consuming a good, you may immediately perform the bonus action you roll. If the die shows 2 pyramids, then you may perform both of those bonus actions, in either order. Bonus actions are not mandatory; you can choose whether or not to perform your earned bonus action(s) after seeing the result of your die roll.
 
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OR, Discover a planet from the bank (see Discover a Planet).
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==End of the Game==
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