Olympus Mons: Difference between revisions

500 bytes added ,  4 years ago
Added infobox
imported>MansterSoft
(Switched status from "Idea" to the more often used "Initial Design")
imported>Kataclysm
(Added infobox)
Line 1:
{{reqinfobox}}
{{Under Development|Initial Design}}
{{Infobox_Game|
subject_name=Olympus Mons|
designer=[[User:Cerulean|Ryan Hackel]]|
image_link=|
description=A chess-like game where captured pieces are worth their pip-value|
min_players=2|
max_players=2|
sets=|
stashes=4|
other_equip=chessboard |
setup_time=3 minutes|
min_playing_time=20 minutes|
max_playing_time=45 minutes|
complexity=Medium |
strategy=None|
random_chance=Low|
mechanics= |
theme=Abstract|
footnotes=|
release_year=2006|
game_status=Initial design|
}}
 
'''Olympus Mons''' is a chess-like game, in the spirit of [[Pikemen]] and [[Martian Chess]]. Think of it as 'overlap chess'. It's not the newest idea, but it might foster other better ideas. I myself was inspired by the field promotion rules for Martian Chess.
Anonymous user