Outgrow: Difference between revisions

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Display local image and note source of rules
imported>Kataclysm
(Updated to approximate year published based on exif data from included image)
(Display local image and note source of rules)
 
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{{Infobox_Game|
players= 2|
subject_name=Outgrow|
designer= Kevin Jackson-Mead |
image_link= http[[File://gameshelf.jmac.org/outgrow.jpg|250px|Endgame]] |
description= Each player represents a fungal colony, trying to outgrow the other colonies in the limited space available. |
max_players= 2|
stashes = 4 |
other_equip = Chess Board.Chessboard |
setup_time= 1 minute or less. |
complexity=|
strategy=High |
random_chance=None |
game_status=Initial design |
mechanicsgame_mechanics= Territorial Acquisitionacquisition|
theme = Fungal colonies|
release_year=2009|
footnotes =
}}
 
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==Game end and winning==
The game ends when there are no more empty spaces on the chess board. The winner is the player occupying the most squares. If there is a tie, then the winner is the tied player who has the larger pip count (small = 1, medium = 2, large = 3). If there is still a tie, then the winner is the tied player who had the fewest number of turns.
 
==License==
 
Permission to copy the rules to this wiki was given in the original [http://gameshelf.jmac.org/2009/07/game-design-concepts-level-2/ blog post].
 
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