Override: Difference between revisions

5 bytes removed ,  3 years ago
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imported>Kataclysm
m (Added gender neutral language)
imported>Kataclysm
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*There is no separate placement phase. As early as the second turn, players may freely choose to ignore the pieces in the supply and move those pyramids already on the board. Half the game can go by with unused pieces still in the supply.
*Remember, pyramids placed onto the board from the supply may not immediately cover up any pyramid already on the board. They must be placed into a blank space.
*If a player moves a pyramid to uncover a five-in-a-row for hisher opponent and, in the same turn, places the piece heshe picked up to successfully create a five-in-a-row for himselfherself, the activethat player wins.
*If a player moves a pyramid to uncover a five-in-a-row for his opponent and plays the piece he picked up anywhere other than to create an immediate five-in-a-row win for himself, then he has just caused his opponent to win. Mocking should ensue.
*Override is not intended to be a memory game. Players may check at any time which smaller pyramids are underneath any larger pyramid. It is recommended to use transparent, contrasting colors so both players can easily see the board state.
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