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Petal Battle: Difference between revisions
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Line 3:
| designer=[[Andrew Looney]]
| description=Two groups of insects battle for control of a flower
| min_players=
| max_players=2
| stashes=4
| sets=3
| other_equip=
| setup_time=1 Minute
| min_playing_time=5
| max_playing_time=15 Minutes
| game_length=Fast
| complexity=Medium
| strategy=Medium
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| release_year=2016
| game_status=Complete
| BGG_Link=[https://boardgamegeek.com/boardgame/198551/petal-battle
| footnotes
|}}
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*If there are ''zero'' empty spaces next to the piece you have bumped, things start to get interesting. Do a check:<br>
a) Is that piece your color?
:<span style="color:red">'''Yes'''</span>: ⇒Then you can't make this move. (It would Squish your own piece
:<span style="color:red">'''No'''</span>, it's my opponent's color:<br>
For those who don't like flowcharts, a '''Squish''' generally occurs only if...
*the piece you're bumping is smaller than yours and has nowhere to go<br>
or if
*the piece you're bumping is the same size, has nowhere to go, ''and'' your opponent lacks the pyramids in reserve to replace the attacked piece with a smaller size.
==Game End==
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