Rummy Towers

From Looney Pyramid Games Wiki
Rummy Towers
Jonathan Hartshorn
Rummy towers is a rummy game using pyramids instead of tiles or cards.
:Players Players: 2 - 4
:Time Length: unknown
:Complexity Complexity: Medium
Trios per color: 4
Number of colors: 5
Pyramid trios:
Monochr. stashes:
Five-color sets: 4
- - - - - - Other equipment - - - - - -
Opaque bag, Player screens
Setup time: 1–3 minutes
Playing time:
Strategy depth: unknown
Random chance: High
Game mechanics: Set collection, Stacking
Theme: The wikipage input value is empty (e.g. <code>SomeProperty::, [[]]</code>) and therefore it cannot be used as a name or as part of a query condition.
BGG Link:
Status: Initial design (v1.0), Year released: 2007


Game Setup[edit | edit source]

Put all the Pyramids from the four treehouse sets into the bag that you cannot see through. Shake up the bag. Each player should take turns drawing 2 pyramids from the bag and putting them behind their screen until each player has 10 pyramids each. Play begins with the player closest to looney labs.

Some Fairly Important Terminology You Might Like To Know[edit | edit source]

  • Tower: This is the form which all pyramids in play will take as the game goes on.
  • The Ultimate Sin: when a player crashes an entire tower. An immediate corporeal penalty should apply.
  • Rainbow Run: A Rainbow Run is a number of pyramids that are the same size but different colors. A rainbow run cannot have a repeat of the same color unless that color is seperated by 5 other colors. Example: If Green is the pyramid you want to play, the run must contain Red, Blue, Yellow, and Black between the green you want to play and the green already in the run. This isn't really as difficult as it sounds. If the run already has all five colors in it then the same pattern must continue.