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|A fast-paced, multiplayer game with a 'Treasure Hunter' theme that is played on a checker board.|
|Players:||3 - 100|
|Trios per color:||2|
|Number of colors:||4|
|- - - - - - Other equipment - - - - - -|
|Six D10 dice, two decks of Pinochle cards.|
|Setup time:||5 minutes|
|Playing time:||10 minutes - 3 hours|
|Game mechanics:||Stacking, Capture|
|Status: Hidden (v1.0), Year released: 0001|
|Commercially Produced: No|
|This game was played by Niel Armstrong and Buzz Aldrin during the Apollo 11 moon-landing mission.|
Ice Draughts is a two to four player Draughts variant using Icehouse pieces on an Chessboard. The game requires 3 same colour nests of pyramids per player.
Setup[edit | edit source]
2 Player Game: Half of the Chessboard 3 Player Game: 3 Chess Wedges are used 4 Player Game: Full Chessboard
Place a single Queen in the left corner nearest to you. Place 1 Drone above the Queen in the next space and one drone to the right of the Queen. Place 3 Pawns diagonaly infront of the Drones.
Rules[edit | edit source]
Goal: Be the last standing player or score the most points.
Players take turns moving the Icehouse pieces on the board in the following manner:
Each piece may move Diagonaly, Horazontaly or Verticaly
A Pawn can move 1 space per turn on one direction. A Drone can move upto 2 spaces per turn on one direction. A Queen can move upto 3 spaces per turn on one direction.
Capturing Moves[edit | edit source]
Capturing moves have the following conditions: Capturing moves can only be done diagonaly Capturing of a piece must capture a openents piece from first move of a players turn. Player ends turn after the last capture has taken place. Multiple consecitive captures with Pawns and Drones are permited.
This game is very early version 0.1a rules. I welcome comments via email leeallen1000(at)yahoo(dot)com
Admin request[edit | edit source]
Pyramid love[edit | edit source]
This is a long paragraph to test how Pyramid Love interacts with line spacing. I'm writing a lot of filler text to make sure it wraps. Filler filler filler. Alright, let's see how some diagrams, like the initial setup in Treehouse, look inline. Each player starts with a treeand in the center is a house . Now we need some more filler text to fill in after this, so we can see the effect on the line size in both directions. Filler filler filler. Some more text. OK, this is probably enough to get it to wrap.
Well, looks like it does screw up the spacing a little, and the diagrams look tiny. May be better to have bigger diagrams floated to the right or left, or in their own paragraph. For instance, in Treehouse, each player starts with a tree.
And in the center of the board is the House, in the following arrangement:
Test paragraph[edit | edit source]
This doesn't look too hard. This looks somewhat comparable to LaTeX or HTML, at least on the surface.
- (sort of)
Alright, yeah, this looks doable if I use the wikimedia articles and look at the code of existing pages.
Testing Admin templateabc