Snowman Meltdown/Strategy: Difference between revisions
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# Players should probably sit so the board is either right-side-up or upside-down to them; otherwise, game movement may become confusing. As long as you are facing either the top or bottom of the board, the tile directions will work correctly. That is, a Crowns tile specifies that you can travel northwest or southeast. Your northwest is southeast for someone facing you, and vice versa.
# It is possible to take arithmetic short cuts. For example, a 5 of Moons will let you travel either five tiles west or east, if it is not your flavour. Moving five tiles west on a wrapping 4x4 board is the same as moving one tile east, and vice versa.
# If you're at the edge of the board, and you get confused about how to travel two tiles northeast (say), make the moves separately; that is, first travel two tiles north, then travel two tiles east, or vice versa.
# Travel from a 2 tile in either direction will normally end on the same tile. Therefore...
# If the 2 of Crowns and the 2 of Arms are placed two squares apart diagonally during setup, they form a trap for players of other flavours. Travel from one will always end on the other.
# Toward the end of the game, you may be able to force your opponent to melt down, by blocking her movement with a well-placed force field.
# The game is much enhanced by shouting the following things:
It also helps to say these things in a progressively squeakier voice as your snowmen become smaller and smaller.
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