Space Monkeys: Difference between revisions

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== Setting up ==
 
{| style="text-align:center; border: 3px solid black; border-collapse:collapse;"
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|crimson|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|crimson|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
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|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|-
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL|::LPU|blue|3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|crimson|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL|::LPU|blue|3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|crimson|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL|::LPU|blue|3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|crimson|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL|::LPU|blue|3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
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|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
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|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
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|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
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|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
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|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
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|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
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|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|blue|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL|::LPU|crimson|3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL|::LPU|crimson|3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|blue|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL|::LPU|crimson|3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL|::LPU|crimson|3em}}
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|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|blue|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|blue|3em}}
|style="border: 3px solid black; background-color:#a9b6c7;"|{{PL| ||3em}}
|style="border: 3px solid black; background-color:#e7e7f5;"|{{PL|::SPU|blue|3em}}
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|}
''Example setup''
 
* The white spaces in your first two rows are the cages where your monkeys are kept (inexplicably left unlocked; maybe the space monkeys have secret mind powers?). Place your monkeys among these spaces however you wish.
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Monkeys and occupied ships move diagonally one space forward or backward, and may jump over pieces belonging to the opponent; monkeys can jump over other monkeys, and ships (with monkeys on board) can jump over other ships (with or without monkeys), but monkeys by themselves can't jump over ships and vice versa. Note that the monkeys are placed on the white spaces and the ships on the black spaces, so they generally won't interact (but see below). (Jump means the same as it does in checkers, though double or multiple jumps are not allowed.)
 
=== Movement,Monkey monkeysMovement ===
A monkey may
*move one space
*jump over another monkey
*board a ship
*dismount from a ship
====Moving one space====
Monkeys can move once space diagonally, forward or backward. The space they move enter must be empty.
 
====Jumping====
Monkeys can jump over other monkeys diagonally, landing directly on the other side as in checkers. There are no double- or triple-jumps. The jumped monkey is returned to one of the empty cages on its owner's side of the board. (The player who jumped the monkey gets to decide which cage.) If all of the white spaces in the first two rows of the player's board are occupied, then there are no cages available to contain the monkey and it gets to stay where it is after being jumped. The monkey may move out of the cage on its owner's next turn as normal.
 
====Boarding a Ship====
A monkey that is orthogonally adjacent to a ship of its own color may board the ship as a move; stack the monkey on top of the ship piece.
A monkey may board a ship if:
*the ship is orthogonally adjacent, and
*the ship matches the monkey's color, and
*the ship is empty
Simply place the monkey on top of the ship. The monkey is now piloting it.
 
====Dismounting from a Ship====
(A monkey on a ship may, if its player wishes, leave the ship; as a move, move it to an orthogonally adjacent space. The ship stays where it is; it can't move from there unless it has a monkey from its own faction on board.)
A monkey may dismount from a ship by hopping down to an orthogonally-adjacent space. The ship stays where it is; it can't move from there unless it has a monkey from its own faction on board.
 
{| class="wikitable" style="text-align: center;"
When a monkey (on foot) is jumped (by another monkey, also on foot) the jumping player places the jumped monkey in a space of his or her choice in its owner's cage area; if those cages are all occupied, the monkey stays where it is. There are no restrictions on moving into or out of the cages, nor are there any restrictions based on being sent there (i.e. no loss of turn or anything); the monkey is just placed in the cage, and may then move out next turn.
|{{PL|::S|crimson|4em}} {{PL|::S|blue|4em}}
|{{PL|::L|crimson|4em}} {{PL|::L|blue|4em}}
|{{PL|::SL|crimson|4em}} {{PL|::SL|blue|4em}}
|-
|'''monkeys'''
|'''ships'''
|'''monkeys piloting ships'''
|}
 
=== Ship Movement ===
Nothing happens to a ship, or a monkey on board a ship, that is jumped.
Occupied ships may move in the following ways:
*Move one space diagonally, forward or backward
*Jump over another ship
*Launch from Earth
 
A ship can't move unless it has a monkey on board of its own color.
=== Movement, ships ===
 
====Launching a Ship====
A ship can't move unless it has a monkey on board. A monkey that is orthogonally adjacent to a ship of its own color may board the ship as a move; stack the monkey on top of the ship piece. Monkeys cannot board ships owned by the other player.
A player may launch one of his or her ships as a move. (Rocket sounds and motion are optional but recommended.) In order for a ship to launch, it must have:
*one monkey of its color on board (the pilot), and
*one monkey of its color in a space orthogonally adjacent to it, serving as the ground crew.
 
A ship that is launched is removed from the game.
A player may launch one of his or her ships as a move. (Rocket sounds and motion are optional but recommended.) In order for a ship to launch, it must have a monkey of the same color on board, and there must be a monkey of the same color in a space orthogonally adjacent to it. The ship can otherwise be in any legal space. A ship that is launched is removed from the game.
 
== Winning the game ==
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