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Space Monkeys: Difference between revisions
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→Ship Movement
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imported>Kataclysm m (→Ship Movement) |
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====Jumping====
Monkeys can jump over other monkeys diagonally, landing directly on the other side as in checkers. There are no double- or triple-jumps. The jumped monkey is returned to one of the empty cages on its owner's side of the board. (The player who jumped the monkey gets to decide which cage.) If all of the white spaces in the first two rows of the player's board are occupied, then there are no cages available to
====Boarding a Ship====
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====Dismounting from a Ship====
A monkey may dismount from a ship by hopping down to an orthogonally-adjacent space. The ship stays where it is; it can't move from there unless it has a monkey from its own faction on board.
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Occupied ships may move in the following ways:
*Move one space diagonally, forward or backward
*Jump over another ship
*Launch from Earth
A ship can't move unless it has a monkey on board of its own color.
▲=== Movement, ships ===
====Launching a Ship====
A player may launch one of his or her ships as a move. (Rocket sounds and motion are optional but recommended.) In order for a ship to launch, it must have
*one monkey of its color on board (the pilot), and
*one monkey of its color in a space orthogonally adjacent to it, serving as the ground crew.
A ship that is launched is removed from the game.
▲A player may launch one of his or her ships as a move. (Rocket sounds and motion are optional but recommended.) In order for a ship to launch, it must have a monkey of the same color on board, and there must be a monkey of the same color in a space orthogonally adjacent to it. The ship can otherwise be in any legal space. A ship that is launched is removed from the game.
== Winning the game ==
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