Space Monkeys: Difference between revisions

90 bytes added ,  6 years ago
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imported>Chris Goodwin
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imported>Chris Goodwin
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A ship can't move unless it has a monkey on board. A monkey that is orthogonally adjacent to a ship of its own color may board the ship as a move; stack the monkey on top of the ship piece.
 
When a monkey (on foot) is jumped (by another monkey, also on foot) the jumping player places the jumped monkey in a space of his or her choice in its owner's Bad Monkey Place. If a player's Bad Monkey Place is full, that player's monkeys may not be jumped. There are no restrictions on moving into or out of the Bad Monkey Place, nor are there any restrictions based on being sent there (i.e. no loss of turn or anything); the monkey just moves to the Bad Monkey Place, and may then move out next turn.
 
Nothing happens to a ship that is jumped.
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A ship can't move unless it has a monkey on board. A monkey that is orthogonally adjacent to a ship of its own color may board the ship as a move; stack the monkey on top of the ship piece.
 
A player may launch one of his or her ships as a move. (Rocket sounds and motion are optional but recommended.) In order for a ship to launch, it must have a monkey of the same color on board, and there must be a monkey of the same color in a space orthogonally adjacent to it. The ship can otherwise be in any legal space. A ship that is launched is removed from the game.
 
== Winning the game ==