Space Monkeys: Difference between revisions

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====Dismounting from a Ship====
A monkey may dismount from a ship by hopping down to an orthogonally-adjacent space. The ship stays where it is; it can't move from there unless it has a monkey from its own faction on board.
 
A monkey that is orthogonally adjacent to a ship of its own color may board the ship as a move; stack the monkey on top of the ship piece.
 
(A monkey on a ship may leave the ship as a move: move it to an orthogonally adjacent space. The ship stays where it is; it can't move from there unless it has a monkey from its own faction on board.)
 
{| class="wikitable" style="text-align: center;"
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|'''monkeys piloting ships'''
|}
 
Monkeys can jump one another while on foot. A jumped monkey is returned to one of the cages on its owner's side of the board. (Which cage is determined by the jumper.) If all the cages on that side of the board are occupied, the jumped monkey gets to stay where it is. There are no restrictions on moving into or out of the cages, nor are there any restrictions based on being sent there (i.e. no loss of turn or anything); the monkey is just placed in the cage, and may then move out next turn.
 
Nothing happens to a ship, or a monkey on board a ship, that is jumped.
 
=== Movement, ships ===
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