The War of the Worlds: Difference between revisions

→‎Destruction: fix rules error
(→‎Destruction: fix rules error)
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* All spaces around it (orthogonally and diagonally) are occupied by pyramids (destroyed or not).
** Warning: Depending on how the boards are oriented/placed, and where the defender is positioned, more or less pyramids will be needed to surround it (2, 3, 5, 7 or 8).
* The attacker's strength is greater than the defendingdefender's pyramidstrength
** Attackers strength is the pip count of the attackers (orthogonal and diagonal)
** DefenceDefender's strength is the pip count of the defending pyramids adjacent to the one under attack. The defending pyramid (1-3)itself does not add to the defence strength. It does not defend itself.
** In case of a tie, nothing happens.
* When a unit is destroyed, it lies down on its square until the end of the game. It can no longer be moved, and does not count for attack or defence strength.