Super Death Ray: Difference between revisions

Updated to approximate year published based on page creation date
imported>MansterSoft
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imported>Kataclysm
(Updated to approximate year published based on page creation date)
 
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subject_name=Super Death Ray |
designer=[[User:MansterSoft]] |
image_link=[[Image:60px-Stop_hand.png|250px|Image Coming Soon!]] |
description=More ImagesImage coming soon!... |
min_players=2 |
max_players=3 |
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mechanic2=Freeform board |
theme=Space |
release_year=2017|
game_status=Playtesting|
BGG_Link= |
}}
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Stack up the pyramids, sorted by size and color, and place them to the side of the playing area. This is the Bank. Each player chooses a pair of colors and receives five Small pyramids of each color. They can choose warms (Red and Yellow), cools (Blue and Green), or, if a third player is playing, monochromes (Black and White). The playing area is set up using the Medium and Large Black pyramids. The following configurations (with starting bases underlined) are suggested for 2-Player and 3-Player play. Use a Volcano Board to achieve proper spacing.
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[[Image:sdr10sdrsetup.png]]
 
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Players then place one Small pyramid on top of their Black starting base, and a Red Medium stacked on top of a Red Large anywhere next to their Black. Any remaining pyramids are returned to the bank.
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[[Image:sdr08.png]]
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'''GREEN:''' Denotes a Passenger Ship. These ships can hold any number of Clones. Stack Clones on top of a Green Component before converting it into a Ship. If all of the Clones do not physically fit in the ship, they can be set aside in a stack. Additional Clones cannot board the ship if it is preparing to blast off (attached to the Space Station but sideways).
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[[Image:sdr09.png]]
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'''YELLOW:''' Denotes a Cargo Ship. These ships are used for towing your own Components from one base to another, or for stealing Components off of an opponent’s base. Transported Components are placed inside of the piloted Ship. Movement is done in the same manner as a non-towing Ship, but instead of usinguses an unused Small Black pyramid, theregardless cargoof itselfthe issize usedof tothe measureShip distance.or Theits cargo is then slipped back into the Ship.
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New image coming soon...
[[Image:sdr10.png]]
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There are two ways to steal a Component...
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* Move or clone a newly cloned Clone (It takes a turn for them to wake up.)
* Move a Clone onto a cloning pod, clone the Clone, and then convert the cloning pod into a passenger ship (This would be a movement followed by two actions).
* Move a Clone into a Green Passenger Ship that is ready for take off. The Ship must be converted into a Component before any additional Clones can board.
* Dock a Space Ship and have its occupants hop onto an adjacent Component (This would be a movement (running the Ship into a Component), an action followed(converting bythe Ship into a Component), and a movement (moving the Clones onto an twoadjacent movementsComponent).
* Turn a non-occupied Component into a Ship.
 
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== Acknowledgements ==
The method of Ship movement and attacking used in this game was adapted from Dan Isaac's game "[[Armada": https://www]].icehousegames.org/wiki/index.php?title=Armada
 
== History ==
Anonymous user