Tic Tac Doh!: Difference between revisions

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→‎External Links: Added category Playable with Homeworlds Set
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(add "(but there are still pieces left)" to the losing when you can't make a move)
 
(→‎External Links: Added category Playable with Homeworlds Set)
 
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image_link=|
description= Slightly twisted variant of Tic-Tac-Toe |
playersmax_players=2 |
stashes=1 |
other_equip=[[imaginary board]] |
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theme=Tic Tac Toe |
footnotes=|
release_year=2003|
game_status=Complete|
BGG_Link=[http://www.boardgamegeek.com/game/17748 17748]
}}
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Tic Tac Doh was published in [[Hypothermia]] #15.
 
== Rules Materials==
One stash, 15 pyramids total. The game works fine with a single color, but if you own multiple colors, the recommended set to use is small blues, medium reds, and large yellows. This makes it easier to see the board state at a glance.
 
{|style="text-align:center"
Goal: Get three pieces of the same size in a row in an imaginary 3x3 grid.
|{{PL|::S|blue|7em}}{{PL|::S|blue|7em}}{{PL|::S|blue|7em}}{{PL|::S|blue|7em}}{{PL|::S|blue|7em}}
|-
|{{PL|::M|red|7em}}{{PL|::M|red|7em}}{{PL|::M|red|7em}}{{PL|::M|red|7em}}{{PL|::M|red|7em}}
|-
|{{PL|::L|orange|7em}}{{PL|::L|orange|7em}}{{PL|::L|orange|7em}}{{PL|::L|orange|7em}}{{PL|::L|orange|7em}}
|}
<small>Recommended materials if you have multiple colors available to you</small>
 
== Goal ==
Players take turns placing the Icehouse pieces on the table in the
Goal: Get three pieces of the same size in a row in an imaginary 3x3 grid.
following manner:
 
== Rules ==
Each piece must be placed in an imaginary square next to or on top of
Players take turns placing the Icehouse pieces on the table. Each piece must be placed in an imaginary square next to or on top of a piece already in play. (Diagonally counts as next to.) A piece cannot be played if it would lie outside the imaginary 3x3 grid.
'''Note:''' Since you create the grid as you go, you don't know where out of bounds is until you have played a few pieces. For example, the first piece you play can either be the center, corner or edge. Nobody knows until a few more piece have been played.
cannot be played if it would lie outside the imaginary 3x3 grid.
 
'''Note:''' Since you create the grid as you go, you don't know where out of
Pieces may be played on top of other pieces, but only when they are within one size of each other. For instance, if a large pyramid were on the table, a medium pyramid could be placed on top of it, but a small pyramid could not.
bounds is until you have played a few pieces. For example, the first
{| class="wikitable" style="text-align: center;"
piece you play can either be the center, corner or edge. Nobody knows
|{{PL|::ML|blue|10em}}
until a few more piece have been played.
|{{PL|::SL|blue|10em}}
|-
|'''Legal placement'''
|'''Illegal placement'''
|}
<br>
 
{| class="wikitable" style="text-align: center;"
|{{PL|::MSE|green|10em}}
|{{PL|::LSE|green|10em}}
|-
|'''Legal placement'''
|'''Illegal placement'''
|}
<br>
You can play a piece on top of another piece in two ways. The first is
playing a smaller piece on top of a piece one size larger, forming a
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trying to get three in a row. A small piece could then be played on top
of the tree, making it count as any of the three types.
{| class="wikitable" style="text-align: center;"
|{{PL|::L|red|10em}}
|{{PL|::ML|red|10em}}
|{{PL|::SML|red|10em}}
|-
|This counts for large
|This counts for medium ''and'' large
|This counts for all three sizes
|}
 
 
The second way to play a piece on top of another is to nest them, by placing a larger piece on top of a piece one size smaller. For example, a medium could be played on top of a small one.
Later on, a large could be played on top of the nest. A nest only counts as the
outermost (biggest) piece. So a nest with a small and a medium only counts as
a medium piece. A square cannot have both a nest and a tree. Like chess, once
{| class="wikitable" style="text-align: center;"
you let go of a piece, it is considered played and cannot be moved.
|{{PL|::S|blue|10em}}
|{{PL|::MS|blue|10em}}
|{{PL|::LMS|blue|10em}}
|-
|This counts for small
|This counts for medium ''only''
|This counts for large ''only''
|}
 
A grid space cannot have both a nest and a tree. This means that the placement of the top-most piece in each of the examples below would be forbidden.
Players take turns putting a piece on the board until someone gets
{| class="wikitable" style="text-align: center;"
three pieces of the same size in a row, or until all of the pieces have
|{{PL|::SMSE|green|10em}}
been placed on the board (a tie). In the event that a person cannot
|{{PL|::LMLE|green|10em}}
make a legal move on his turn (but there are still pieces left), the other player wins.
|{{PL|::MLME|green|10em}}
|-
|Illegal nest-tree combo
|Illegal nest-tree combo
|Illegal nest-tree combo
|}
 
As in chess, once you let go of a piece, it is considered played and cannot be moved.
Designer's Comments:
 
==Game End==
The game ends when someone gets three pieces of the same size in a row, or when all of the pieces have been placed on the board resulting in a tie. In the event that a person cannot make a legal move on his turn (but there are still pieces left), the other player wins.
 
==Designer's Comments:==
This might work reasonably well as a 3- or 4-person game, but has not
been tried.
 
The game is easier to see (and better-looking), if you use different
colors for the different sizes of pieces; for example, red smalls,
orange mediums, and yellow larges.
 
== External Links ==
 
* The official rules are available [http://web.archive.org/web/20040603122945/www.mojoyugen.net/TicTacDoh.htm online].
* Tic Tac Doh is listed on [http://www.boardgamegeek.com/game/17748 BoardGameGeek].
 
{{ice7}}
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[[Category:Abstract]]
[[Category:2-player]]
[[Category:Colorless]]
[[Category:Games playable with Pyramid Arcade]]
[[Category:Games playable with Homeworlds Set]]