Tic Tac Doh!: Difference between revisions

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imported>Kataclysm
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imported>Kataclysm
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{{PL|::L|yellow|10em}}<br>
</div>
<small>Recommended materials if you have multiple colors available to you"</small>
== Goal ==
Goal: Get three pieces of the same size in a row in an imaginary 3x3 grid.
 
== Rules ==
Players take turns placing the Icehouse pieces on the table. Each piece must be placed in an imaginary square next to or on top of a piece already in play. (Diagonally counts as next to.) A piece cannot be played if it would lie outside the imaginary 3x3 grid.
'''Note:''' Since you create the grid as you go, you don't know where out of bounds is until you have played a few pieces. For example, the first piece you play can either be the center, corner or edge. Nobody knows until a few more piece have been played.
 
Pieces may be played on top of other pieces, but only when they are within one size of each other. For instance, if a large pyramid were on the table, a medium pyramid could be placed on top of it, but a small pyramid could not.
Goal: Get three pieces of the same size in a row in an imaginary 3x3 grid.
{| class="wikitable" style="text-align: center;"
 
|{{PL|::ML|blue|10em}}
Players take turns placing the Icehouse pieces on the table in the
|{{PL|::SL|blue|10em}}
following manner:
|-
 
|'''Legal placement'''
Each piece must be placed in an imaginary square next to or on top of
|'''Illegal placement'''
a piece already in play. (Diagonally counts as next to.) A piece
|}
cannot be played if it would lie outside the imaginary 3x3 grid.
<br>
'''Note:''' Since you create the grid as you go, you don't know where out of
bounds is until you have played a few pieces. For example, the first
piece you play can either be the center, corner or edge. Nobody knows
until a few more piece have been played.
 
{| class="wikitable" style="text-align: center;"
|{{PL|::MSE|green|10em}}
|{{PL|::LSE|green|10em}}
|-
|'''Legal placement'''
|'''Illegal placement'''
|}
<br>
You can play a piece on top of another piece in two ways. The first is
playing a smaller piece on top of a piece one size larger, forming a
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trying to get three in a row. A small piece could then be played on top
of the tree, making it count as any of the three types.
{| class="wikitable" style="text-align: center;"
|{{PL|::L|red|10em}}
|{{PL|::ML|red|10em}}
|{{PL|::SML|red|10em}}
|-
|This counts for large
|This counts for medium ''and'' large
|This counts for all three sizes
|}
 
 
The second way to play a piece on top of another is to nest them, by placing a larger piece on top of a piece one size smaller. For example, a medium could be played on top of a small one.
Later on, a large could be played on top of the nest. A nest only counts as the
outermost (biggest) piece. So a nest with a small and a medium only counts as
a medium piece. A square cannot have both a nest and a tree. Like chess, once
{| class="wikitable" style="text-align: center;"
you let go of a piece, it is considered played and cannot be moved.
|{{PL|::S|blue|10em}}
|{{PL|::MS|blue|10em}}
|{{PL|::LMS|blue|10em}}
|-
|This counts for small
|This counts for medium ''only''
|This counts for large ''only''
|}
 
A grid space cannot have both a nest and a tree. This means the following placements (shown expanded for clarity) are forbidden.
Players take turns putting a piece on the board until someone gets
{| class="wikitable" style="text-align: center;"
three pieces of the same size in a row, or until all of the pieces have
|{{PL|::SMSE|green|10em}}
been placed on the board (a tie). In the event that a person cannot
|{{PL|::SLME|green|10em}}
make a legal move on his turn (but there are still pieces left), the other player wins.
|{{PL|::MLME|green|10em}}
|-
|Illegal nest-tree combo
|Illegal nest-tree combo
|Illegal nest-tree combo
|}
 
As in chess, once you let go of a piece, it is considered played and cannot be moved.
Designer's Comments:
 
==Game End==
Players take turns putting a piece on the board until someone gets three pieces of the same size in a row, or until all of the pieces have been placed on the board (a tie). In the event that a person cannot make a legal move on his turn (but there are still pieces left), the other player wins.
 
==Designer's Comments:==
This might work reasonably well as a 3- or 4-person game, but has not
been tried.
 
The game is easier to see (and better-looking), if you use different
colors for the different sizes of pieces; for example, red smalls,
orange mediums, and yellow larges.
 
== External Links ==
 
* The official rules are available [http://web.archive.org/web/20040603122945/www.mojoyugen.net/TicTacDoh.htm online].
* Tic Tac Doh is listed on [http://www.boardgamegeek.com/game/17748 BoardGameGeek].
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