TubeTanks: Difference between revisions

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| subject_name=TubeTanks
| designer=Ian Bates
| image_link=[[File:2351627761_b9eaf337d3.jpg|250px|Dramatization]]
| image_link=
| description=A war-game with programmed movement
| min_players=2
| max_players=2
| game_length=Medium
| complexity=Complex
| trios_per_color=1
| number_of_colors=54
| sets=
| other_equip=3x6 grid
| setup_time=5 min
| min_playing_time=
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| game_mechanics=
| theme=War
| game_status=Initial Designdesign
| version_num=
| release_year=20102008
| language=English
| footnotes=
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<br>
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[[File:2351627761_b9eaf337d3.jpg|frameless]]
http://farm3.static.flickr.com/2089/2351627761_b9eaf337d3_m.jpg
<br>
Photo dramatisation - not actual game play.
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**This indicates a tank on their left hand wall of the tunnel.
<br>
[[File:2351625971_dc09662ed3.jpg|frameless]]
http://farm3.static.flickr.com/2071/2351625971_dc09662ed3_m.jpg
<br>
 
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*The result of these programs is shown below.
<br>
[[File:2352455282_bf01faa4df.jpg|frameless]]
http://farm3.static.flickr.com/2115/2352455282_bf01faa4df_m.jpg
<br>
*The next programs and moves can be seen below.
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*Note the small pyramids are showing where trajectories for firing solutions end.
<br>
[[File:2351626523_38587a5ce3.jpg|frameless]]
http://farm3.static.flickr.com/2169/2351626523_38587a5ce3_m.jpg
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*Tanks may pass each other by occupying the same sqaure (no collisions occur).