Turning Points: Difference between revisions

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imported>Kataclysm
imported>Kataclysm
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Line 68:
*This newly-rotated pyramid may point to another piece, which will in turn rotate clockwise and may consequently rotate another piece, and so on.
*The turn is over when all affected pieces have been rotated. An empty space breaks the chain.
 
 
Example turn: A 4-player game is in progress. The pyramids are arranged as shown.
Line 76 ⟶ 75:
|style="border: 3px solid black;"|
|style="border: 3px solid black;"|
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPN|orange|5em}}
|style="border: 3px solid black;"|{{PL|::MPE|blue|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE|purple|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPW|red|5em}}
|style="border: 3px solid black;"|{{PL|::MPS|green|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE |white|5em}}
|}
<br>
The current player places the black pyramid.
Example turn: A 4-player game is in progress. The pyramids are arranged as shown.
{| style="text-align:center; border: 3px solid black; border-collapse:collapse;"
|style="border: 3px solid black;"|
Line 110 ⟶ 108:
|style="border: 3px solid black;"|
|style="border: 3px solid black;"|
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|:MPE|black|5em}}
|style="border: 3px solid black;"|{{PL|::MPE|orange|5em}}
Line 118 ⟶ 116:
|style="border: 3px solid black;"|{{PL|::MPS|white|5em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPS|purple|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPN|red|5em}}
|style="border: 3px solid black;"|{{PL|::MPW|green|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE&emsp;|white|5em}}
|}
The black pyramid causes yellow to rotate 90 degrees, <br>
Line 147 ⟶ 145:
 
==Solo Variant==
For the solo game, the goal is still to have the most pyramids pointing toward yourself, but in this case, colors matter. You will need five pyramdspyramids in four colors. Use a 4&times;4 grid and place one pyramid on the table next to each side. These pyramids serve to indicate what colorgive each side isof onthe board a color designation.
 
{| style="text-align:center; border: 3px solid black; border-collapse:collapse;"
|<font color="white">ul</font>
|style="text-align:center; border: 3px solid black;" colspan="4" bgcolor=blue style="border: 3px solid blue; text-align:center;"|{{PL|:LPN|white|3em}}
|<font color="white">ur</font>
|-
|rowspan=4 bgcolor=yellow|{{PL|:LPW|black|3em}}
|style="border: 3px solid black;"|{{PL|::MPE|white|5em}}
|style="border: 3px solid black;"|
|style="border: 3px solid black;"|
|style="border: 3px solid black;"|{{PL|::MPE|white|5em}}
|rowspan=4 bgcolor=red|{{PL|::MPELPE|white|5em3em}}
|-
|style="border: 3px solid black;"|{{PL|::MPE|white|5em}}
Line 167 ⟶ 170:
|-
|style="border: 3px solid black;"|{{PL|::MPE|white|5em}}
|style="border: 3px solid black;"|
|style="border: 3px solid black;"|
|style="border: 3px solid black;"|{{PL|::MPE|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE|white|5em}}
|style="border: 3px solid black;"|{{PL|::MPE|white|5em}}
|-
|<font color="white">lr</font>
|colspan=4 bgcolor=green style="text-align:center;"|{{PL|:LPS|white|3em}}
|<font color="white">ll</font>
|}
<br>
*Place the other 16 pyramids in a draw-bag.
*Each side of the grid now has a designated color. Every time you draw a pyramid, you must place it such that it points toward its own color's side. (So all yellow pyramids must be placed such that they point west, toward the yellow side, and all blue pyramids must be placed pointing north.)
*It is only the initial placement that is restricted like this; pyramids already on the board will later be rotated in other directions, which is fine.
*As in the multiplayer games, each pyramid pointing toward you at the end of the game counts for one point.
{|class="wikitable"
!colspan=2|Solo Game Scorecard
|-
|style="text-align:center;"|Points
|style="text-align:center;"|Result
|-
|0&ndash;3 points
|You’re sitting on the wrong side of the table.
|-
|4&ndash;7 points
|You’re not even trying, are you?
|-
|8&ndash;11 points
|Not bad, but you can do better.
|-
|13&ndash;15 points
|Excellent!
|-
|16 points
|Admit it! You cheated!
|}
 
Though it is technically possible to achieve a score of 16 points in the solo game, you must draw pieces in exactly the right order.
 
==Credits==
Anonymous user