Turning Points: Difference between revisions

Added rules and scoring
imported>Kataclysm
imported>Kataclysm
(Added rules and scoring)
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==Play==
*Randomly select a start player.
*Each turn consists of placing one pyramid lying down in one of the grid spaces, pointing at another grid space or at the edge of the board.
*If the grid space that the pyramid is pointing to has a piece in it, that piece turns clockwise.
*This newly-rotated pyramid may point to another piece, which will then rotate and may consequently rotate another piece, and so on.
*The turn is over when all affected pieces have been rotated. An empty space breaks the chain.
 
==Game End==
'''Turning Points''' was designed by Joseph Kisenwether, 2004. It can be played by 1-6 players.
Game end is triggered when the last space on the board is filled and the last rotation action has been performed as a result. The winner is the person with the most pyramids pointing at him- or herself.
 
==Credits==
'''Turning Points''' was designed by Joseph Kisenwether, 2004. It can be played by 1-6 players.
== External Links ==
* The [https://web.archive.org/web/20151013181049/http://www.icehousegames.com/contest/icedes-1/turning-points/TurningPoints.htm rules to Turning Points] are available online.
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