User:Nihilvor: Difference between revisions

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''Finished or nearly finished games''<br>
[[Autumn Ash]]<br>
[[Buyer's Market]]<br>
[[Evacuate]] <br>
[[Fuji-san]]<br>
[[Stacktrices]] <br>
[[Latent Binaries]] <br>
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''Playtesting''<br>
[[Cascades]]<br>
[[Fuji-san]]<br>
[[PyLiPo]] <br>
[[Traffic Tyrants]]<br>
[[MunchSamsara]]<br>
<br>
<td width=25%>
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A. ''Autumn Ash'':
 
This has overtaken Evacuate as my favorite. It's actually more complex than Evacuate, as for as the depth of strategy and the decisions one has to consider. There may be a lot of options for players, but the rules don't seem overly complex.
 
B. ''EvacuateBuyer's Market'':
 
This is a fun game for a small group of players--best with three or four, though I feel that it could scale up to five without any issues.
 
C. ''Evacuate'':
 
This is one of my favorites. The mechanics seem unique and fun, and the theme, while absurd, fits well enough with the game play. There are a lot of details in the rules, but that's mostly because I took care in explaining it. Once learned, it's not a game that requires constant reference. (This game is complete and in a final state for two to three players. I haven't play tested a four-player game yet. Thus, the only thing to do is to decide if minor tweaking is necessary for those games.)
 
CD. ''Latent Binaries'':
 
With a little tweaking and a few rule changes this game has come together quickly. Overall, the game was more fun than I expected--a good combination of luck, strategy, and deduction. I'm looking forward to playing again soon. It will remind some of BlackIce, but it is a strategy abstract too.
 
DE. ''Traffic TyrantsFuji-san'':
 
This one is really easy to pick up and makes for a really quick game that doesn't rely on any luck.
Here I use a mechanic influenced by a "Green Light"/"Red Light" children often play. The narrow board and limited movement stash size hopefully make it interesting. I am still trying to find the optimal starting position (as it makes a difference in how the game plays out).
 
EF. ''StacktricesTraffic Tyrants'':
 
Here I use a mechanic influenced by a "Green Light"/"Red Light" children often play. The narrow board and limited movement stash size hopefully make it interesting. I am still trying to find the optimal starting position (as it makes a difference in how the game plays out). I like the mechanic, but I haven't decided whether this game is saveable.
 
G. ''Stacktrices'':
 
I like this game; I just haven't played it much of late. It makes for an aggressive chess-like game and yet there's enough going on that there's room for a lot of strategy and misdirection. (The game is in a near final state. I doubt that there be any significant tweaks, but I reserve the right to make them.)
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I am looking forward to a satisfying gaming night where we can try out this literary game, designed in the spirit of the French literary school. (Because of the nature of the project, simple rules don't suffice, and there is a lot more writing involved than usual. Thus it will be some time before it reaches its final state.)
 
''Fuji-san'':
 
I recommend trying this game. It seems solid, but I haven't played it out enough to get a sense of how much I like it yet.
 
== Games Played ==
 
I have played the following games to date (listed roughly in the order of preference, and seemingly ever changing). There are some games listed low on the chart because, honestly, I haven't played them enough and which I feel may go up in the rankings after a third or fourth play (or perhaps with more players). Any of the games in the top sixty-five are ones that I consider really good games. I'd need little persuasion to play any of those. There are also some really stand out game up through the seventieth ranking (games that could easily go up in the ranking). Because judging games is difficult, I've put a grading system after each ranking, showing which games I consider roughly on a par with each other.:<br><br>
 
<table width=100% cellspacing=0 cellpadding=0>
<caption>Games: 85100+ Games Roughly Rated</caption>
<tr valign=top>
<td width=25%>
1. [[Hexano-DuelHomeworlds]] 4.0<br>
2. [[HomeworldsHexano-Duel]] 4.0<br>
3. [[TimelockZendo]] 4.0<br>
4. [[ZendoTimelock]] 4.0<br>
5. [[Quicksand]] 4.0<br>
6. [[Moscow IceIcehouse]] 3.9<br>
7. [[IcehouseMoscow Ice]] 3.9<br>
8. [[Zark City]] 3.9<br>
9. [[Volcano]] 3.9<br>
10. [[PylonSandships]] 3.8<br>
11. [[Alien CityPylon]] 3.8<br>
12. [[PikemenAlien City]] 3.78<br>
13. [[SprawlPikemen]] 3.78<br>
14. [[PyramidPetri SchemeDish]] 3.67 <br>
15. [[LoggerRAMbots]] 3.67 <br>
16. [[IceTowersLava Flows]] 3.57 <br>
17. [[TowerPyramid WarScheme]] 3.56<br>
18. [[SkurðirLogger]] 3.56<br>
19. [[NileIceTowers]] 3.56<br>
20. [[ApophisTower War]] 3.5<br>
21. [[Stack ControlSkurðir]] 3.65<br>
22. [[ChivalrySprawl]] 3.5<br>
23. [[FolioPetal Battle]] 3.5 <br>
24. [[Paint the LineNile]] 3.5<br>
25. [[Stack Control]] 3.4<br>
26. [[Ice Palace]] 3.4 <br>
<td width=25%>
2527. [[Ziggurat Demolition ThrowdownPowerhouse]] 3.54 <br>
2628. [[IceSickleMunch]] 3.4 <br>
2729. [[PyrinoesGnostica]] 3.43 <br>
2830. [[Twin WinApophis]] 3.43<br>
2931. [[InfiltrateFolio]] 3.23<br>
3032. [[KotraPaint the Line]] 3.3<br>
3133. [[Invaders of MarsChivalry]] 3.23<br>
3234. [[QuintazoneZiggurat Demolition Throwdown]] 3.23<br>
3335. [[Gleebs and GruesIceSickle]] 3.23<br>
3436. [[PlutonianTwin PokerWin]] 3.12<br>
3537. [[Martian ChessPyrinoes]] 3.12<br>
3638. [[HextrisInfiltrate]] 3.12<br>
39. [[Solomids]] 3.2 <br>
37. [[Battle_of_the_Body_Snatchers]]
3840. [[MartianopolyInvaders of Mars]] 3.12<br>
3941. [[IceDamKotra]] 3.12<br>
4042. [[LandingGleebs Zoneand Grues]] 3.01<br>
4143. [[ExtinctionQuintazone]] 3.01<br>
4244. [[StawvsHextris]] 3.0 1<br>
4345. [[MartianColor CoastersWheel]] 3.01 <br>
4446. [[Synapse-IceWorld War 5]] 3.01 <br>
4547. [[MartianPlutonian CanalsPoker]] 3.0 1<br>
4648. [[SubdivisionGive or Take]] 3.01 <br>
4749. [[MandalaMartian Chess]] 23.91<br>
4850. [[Egyptian SolitaireBattle_of_the_Body_Snatchers]] 23.9 1<br>
51. [[Martianopoly]] 3.0<br>
52. [[IceDam]] 3.0<br>
<td width=25%>
4953. [[LunarLanding InvadersZone]] 23.90<br>
5054. [[3-HighExtinction]] 23.90<br>
5155. [[BlockadeMartian Coasters]] 23.80<br>
5256. [[IceDiceStawvs]] 23.80 <br>
5357. [[Black Synapse-Ice]] 23.80<br>
5458. [[TurningMartian PointsCanals]] 2.89 <br>
5559. [[MagmaIceToids]] 2.89<br>
5660. [[The Wilds of MarsSubdivision]] 2.79 <br>
5761. [[Blam!Verticality]] 2.59 <br>
5862. [[FreezeEgyptian TagSolitaire]] 2.9 <br>
5963. [[TorpedoLunar Invaders]] 2.78<br>
6064. [[Quintazone-ChaserMandala]] 2.7 8<br>
6165. [[Cold Spell3-High]] 2.78<br>
6266. [[Pink HijinksBlockade]] 2.7 8<br>
6367. [[CrackeD IceIceDice]] 2.78 <br>
6468. [[MiddlemanBlack Ice]] 2.78<br>
6569. [[EdgesTurning Points]] 2.78<br>
6670. [[Pyramids_in_my_pocketMagma]] 2.7<br>
6771. [[Tic Tac DohBlam!]] 2.7<br>
6872. [[BranchesFreeze & Twigs & ThornsTag]] 2.67<br>
6973. [[IceFrogsThe Wilds of Mars]] 2.67<br>
7074. [[IkkozendoTorpedo]] 2.6<br>
7175. [[Tic_Tac_LoopQuintazone-Chaser]] 2.6 <br>
76. [[Pink Hijinks]] 2.6 <br>
77. [[CrackeD Ice]] 2.6<br>
78. [[Cold Spell]] 2.5<br>
<td width=25%>
7279. [[IceCubedMiddleman]] ??2.5<br>
7380. [[Pentamid TwistEdges]] 2.5<br>
7481. [[Ice DaoPyramids_in_my_pocket]] 2.5<br>
7582. [[TreehouseTic Tac Doh!]] 2.56<br>
7683. [[LonelyBranches Ice& Twigs & Thorns]] 2.5 6<br>
7784. [[SolaceIceFrogs]] 2.56<br>
7885. [[The IceStarIkkozendo]] 2.46<br>
7986. [[DripTic_Tac_Loop]] 2.45<br>
8087. [[Pushing RaceIceCubed]] 2.45<br>
8188. [[IceCreamPentamid Twist]] 2.35<br>
8289. [[VertigoIce Dao]] 2.35<br>
8390. [[Penguin SoccerTreehouse]] 2.24<br>
8491. [[PharaohLonely Ice]] 2.24 <br>
8592. [[Ice PalaceSolace]] 2.24<br>
8693. [[Ice3The IceStar]] 2.13<br>
8794. [[CrosswalkDrip]] 2.13<br>
8895. [[RotationaryPushing Race]] 2.2<br>
8996. [[CryosquareIceCream]] 12.9 <br>2<br>
97. [[Vertigo]] 2.1<br>
98. [[Pharaoh]] 2.0<br>
99. [[Penguin Soccer]] 1.9<br>
100. [[Ice3]] 1.9<br>
101. [[Crosswalk]] 1.8<br>
102. [[Rotationary]] 1.7<br>
103. [[Cryosquare]] 1.6<br><br>
<td width=25%>
</tr></table>
 
 
I've taken my own games out of the rated list to eliminate bias. <br>
 
== To Play Soon ==
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[[Influence]] <br>
<td width=45%>
[[Martian Mids]]<br>
[[Munch]]<br>
[[RGB]]<br>
[[Snowman Meltdown]] <br>
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