Zamboni Wars: Difference between revisions

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subject_name=Zamboni Wars|
designer=[http://www.looneylabs.com/OurCommunity/Rosters/Rabbit/index.html?RabbitUserID=Nekura Chris Kice]|
image_link=http[[Image://www.chriskice.com/images/zamboniwars_logo.jpg]]|
description= What could possibly be cooler than driving a Zamboni? How about armor plating your Zamboni and arming it with a giant, frickin' laser!|
min_players=2|
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sets= 1|
number_of_colors=1 per player|
other_equip = [[Martian Coasters]], 1 six-sided die|
setup_time= 1 Minutesminute|
min_playing_time= 5|
playing_time= 5 - 10 minutes|
max_playing_time=10 minutes|
complexity=Medium |
strategy=Medium |
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release_year=2007|
game_status=Complete|
BGG_Link=[https://www.boardgamegeek.com/boardgame/31854/zamboni-wars] Zamboni Wars]|
footnotes =
}}
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* Each player creates a [[nest]] of their pieces and places them on their side ("[[flat]]") in the corner of their color board with the tip pointing clockwise.
</td>
<td align="center">http[[Image://www.chriskice.com/images/zamboniwars_setup.jpg]]<br>
<small>4-Player Setup</small></td>
</tr></table>
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* Two Zamobnis can not occupy the same space at the same time. If another player is in your way, you have to go around them.
 
<br><center>http[[Image://www.chriskice.com/images/zamboniwars_samplemove.jpg]]<br>
<small>Movement Example</small></center>
 
==Firing Your Laser==
<table><tr valign="top"><td align="left">
* If, after the movement is complete, you are aimed at another Zamboni in range (within 4 squares) you can fire your laser. ZamobnisZambonis can fire along straight or diagonal paths on the board. (However, you will need to use your last movement point to turn 45-degrees in order to fire a diagonal shot.)
* If you have a clear shot, roll the six-sided die to see if you hit. If the target still has a complete Zamboni (one complete [[nest]]), you need a 5 or 6 to hit. If they only have 2 pieces left ([[small piece]] and [[medium piece]]), you need a 4, 5, or 6 to hit. If they only have a [[small piece]] left, your shot automatically hits.
* If you hit the target, one layer of armor is removed from the target Zamboni. (Take the largest piece from the [[nest]] and remove it from the game.) If the Zamboni is already down to its last piece, it is destroyed and eliminated from the game.
</td>
<td align="center">
http[[Image://www.chriskice.com/images/zamboniwars_firingrange.jpg]]<br>
<small>Firing Range</small><br><br>
 
http[[Image://www.chriskice.com/images/zamboniwars_hitchart.jpg]]<br>
<small>Die rolls needed to hit</small></td>
</tr></table>
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==Notes==
I created this game out of a desire to show demo attendees other games you could play using Treehouse and Martian Coasters. I like the idea of using Icehouse pieces on their sides a'à la [[RAMbots]] and thought a tank/maze battle would work really well with the various components.
 
* Zamboni Wars is [http://www.boardgamegeek.com/game/31854 listed on BoardGameGeek].
 
'''Credits and Copyright
:This game was invented by Chris "Nekura" Kice and was publically released to the [http://icehousegames.org/wiki/ IcehouseGames.org wiki]. It is licensed under the [http://creativecommons.org/licenses/by-nc/2.0/ Creative Commons License (Attribution-NonCommercial)]
 
:This game is in no way affiliated with [http://www.zamboni.com/ Frank J. Zamboni & Co., Inc.], makers of Zamboni ice resurfacing equipment.
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