Ambush: Difference between revisions

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imported>Kataclysm
imported>Kataclysm
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'''Rules for Placement'''
'''Rules for Placement'''
Players can only pick a pyramid from the top of their trees. (So on the first turn a player can only choose a small pyramid, then turn after a small or a medium, and so on.) Players can play a pyramid onto any space on the board, so long as it is empty or contains a piece of their color. If a player plays an additional pyramid in a square, that pyramid stacks on top of any pyramid(s) already there. Attack strength is then determined by the visible pips on the pyramids. So a 2-pip pyramid will cover a 1-pip and be worth only two points of attack. A 1-pip pyramid played on top of a 2-pip pyramid will add to the strength of a 3-pip pyramid.
Players can only pick a pyramid from the top of their trees. (So on the first turn a player can only choose a small pyramid, then turn after a small or a medium, and so on.) Players can play a pyramid onto any space on the board, so long as it is empty or contains a piece of their color. If a player plays a pyramid in square occupied by his color, the new pyramid stacks on top of any pyramid(s) already there and the strength of the stack changes.

'''Strength of Stacks''' Attack/defense strength is determined by the visible pips in any stack. So a 2-pip pyramid will cover a 1-pip and be worth only two points of attack. A 1-pip pyramid played on top of a 2-pip pyramid will add to the strength of a 3-pip pyramid.


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