Ambush: Difference between revisions

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imported>Kataclysm
imported>Kataclysm
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|style="border: 3px solid black;"|{{PL| |red|3em}}
|style="border: 3px solid black;"|{{PL| |red|3em}}
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|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Placing a 2-pip or 3-pip pyramid on B3 will capture the white pyramid. A 3-pip red pyramid on A2 would also capture the white 3-pip pyramid.
|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Placing a 2-pip or 3-pip pyramid on B3 will capture the red pyramid. A 3-pip red pyramid on A2 would also capture the red 3-pip pyramid.
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|style="border: 3px solid black;"|{{PL| |red|3em}}
|style="border: 3px solid black;"|{{PL| |red|3em}}
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|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Playing a 1-pip pyramid at A3 will not result in any captures. But playing a 2-pip or 3-pip pyramid there will allow Black to capture the top-most red pyramid, (the 1-pip). The remaining white pyramid (the 2-pip pyramid) will stay in place until Black plays another pyramid on A1 or A3.
|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Playing a 1-pip pyramid at A3 will not result in any captures. But playing a 2-pip or 3-pip pyramid there will allow Black to capture the top-most red pyramid, (the 1-pip). The remaining red pyramid (the 2-pip pyramid) will stay in place until Black plays another pyramid on A1 or A3.
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