Ambush: Difference between revisions
Content added Content deleted
imported>Kataclysm m (→Game End) |
imported>Kataclysm |
||
Line 208: | Line 208: | ||
|style="border: 3px solid black;"|{{PL| |red|3em}} |
|style="border: 3px solid black;"|{{PL| |red|3em}} |
||
| |
| |
||
|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Placing a 2-pip or 3-pip pyramid on B3 will capture the |
|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Placing a 2-pip or 3-pip pyramid on B3 will capture the red pyramid. A 3-pip red pyramid on A2 would also capture the red 3-pip pyramid. |
||
|- |
|- |
||
|2 |
|2 |
||
Line 242: | Line 242: | ||
|style="border: 3px solid black;"|{{PL| |red|3em}} |
|style="border: 3px solid black;"|{{PL| |red|3em}} |
||
| |
| |
||
|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Playing a 1-pip pyramid at A3 will not result in any captures. But playing a 2-pip or 3-pip pyramid there will allow Black to capture the top-most red pyramid, (the 1-pip). The remaining |
|rowspan="3" style="text-align:justify; padding:15px;"|Black's turn. Playing a 1-pip pyramid at A3 will not result in any captures. But playing a 2-pip or 3-pip pyramid there will allow Black to capture the top-most red pyramid, (the 1-pip). The remaining red pyramid (the 2-pip pyramid) will stay in place until Black plays another pyramid on A1 or A3. |
||
|- |
|- |
||
|2 |
|2 |