Blam!: Difference between revisions

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== General Strategy ==
== General Strategy ==


One interesting thing about Blam is that it makes the edge of the board exciting. With most games the egde is less active because of limited adjacency, but Blam makes the edge a critical game element and gives it a different flavor apart from other abstracts (though Blam is likely not unique in this regard).
One interesting thing about Blam! is that it makes the edge of the board exciting. With most games the edge is less active because of limited adjacency, but Blam! makes the edge a critical game element and gives it a different flavor apart from other abstracts (though Blam! is likely not unique in this regard).


Also, a major element to winning Blam! is to maintain a positive piece count ahead of your opponents. Keeping a few more pieces in your stash can lead to a massive points sweep in the endgame. Assertions have been made that piece count trumps point total.
Also, a major element to winning Blam! is to maintain a positive piece count ahead of your opponents. Keeping a few more pieces in your stash can lead to a massive points sweep in the endgame. Assertions have been made that piece count trumps point total.


== External Links ==
== External Links ==