Breakthrough: Difference between revisions
Content added Content deleted
imported>Nihilvor No edit summary |
imported>Nihilvor (It was easy to do a quick format of the rules for this one, and thus I avoided bothering with the archive.org link. Feel free to add infoboxes to these and other games as you may.) |
||
Line 1: | Line 1: | ||
{{reqinfobox}} |
{{reqinfobox}} |
||
'''Breakthrough''' was designed by Ken Leyhe, 2001. It requires 2 players, 2 stashes, and a chessboard. |
'''Breakthrough''' was designed by Ken Leyhe, 2001. It requires 2 players, 2 stashes, and a chessboard. |
||
== Objective == |
|||
To be the first player to move one of his pieces to the opposite end of the board. |
|||
== Equipment == |
|||
a. Chessboard |
|||
b. 2 Icehouse stashes of different color. |
|||
== Set-up == |
|||
a. Each player sets up his pyramids as desired on their back 2 rows of squares. |
|||
== Play == |
|||
a. Chose a player to go first. |
|||
b. On a players turn he may move one pyramid one space. |
|||
i. Small pyramids may move and capture diagonally forward. |
|||
ii. Medium pyramids may move forward or diagonally forward, they capture diagonally forward. |
|||
iii. Large pyramids may move forward, backward or diagonally forward, they capture diagonally forward. |
|||
c. Captured pyramids are removed from play |
|||
== Winning == |
|||
To be the first player to move one of his pieces to the opposite end of the board. |
|||
=== External Links === |
=== External Links === |