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imported>Kataclysm
imported>Kataclysm
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*Spotlighting certain elements of the scene (e.g. though pointing or drawing circles around things)
*Spotlighting certain elements of the scene (e.g. though pointing or drawing circles around things)
*Special effects (e.g. concealing / revealing certain elements of the scene)
*Special effects (e.g. concealing / revealing certain elements of the scene)
*Indicating multiples or repetition (e.g. gesturing that particular configuration of pyramids is understood to be duplicated in many places within the playspace without needing to physically set them all out, or gesturing that a particular action demonstrated between two actors is being performed by many others as well without having to animate each instance of the action)
*Indicating multiples (e.g. gesturing that a particular action demonstrated by an actor is being performed by many others as well without having to animate each instance of the action)
*Indicating repetition (e.g. gesturing that particular configuration of pyramids is understood to be duplicated in many places within the playspace without needing to physically set them all out)


For example, animating a white pyramid as though it is rising from a group of red-and-yellow pyramids is acceptable for indicating "smoke," but the active player could not simply mime the shape and motion of smoke with her empty hands.
For example, animating a white pyramid as though it is rising from a group of red-and-yellow pyramids is acceptable for indicating "smoke," but the active player could not simply mime the shape and motion of smoke with her empty hands.