Game Board Topology
(Redirected from Game Board Topologies)
Roughly speaking, the topology of a board consists of its shape, size, and the layout of the spaces within the board.
A variety of board topologies exist, including the following:
Square topologies, such as chess boards or the 5 x 5 Volcano board. Each space on such a board has up to 8 spaces adjacent to it, including diagonals. | http://kmdownload.com/graphpaper/multiwidth/thumbnail.gif |
Hexagonal topologies, such as the board described for Hexano. Each space on such a board has up to 6 spaces adjacent to it. | http://kmdownload.com/graphpaper/hexagonal/thumbnail.gif |
Jeep has suggested offset square topologies (first described here) as a variation on the regular hexagonal-shaped boards. | |
Triangular topologies, such as the board described for Trice. Each space on such a board has up to 3 spaces adjacent to it (12 if you count corner-to-corner). | http://kmdownload.com/graphpaper/triangle/thumbnail.gif |
What else is out there? Discuss board game topology ideas.
(images courtesy of Incompetech until the disk quota problems are solved) -Mozai 20:24, 3 December 2008 (UTC)