Magic Mids: Difference between revisions
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imported>Kataclysm m (→Capturing) |
imported>Kataclysm m (→Capturing) |
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Note: if a player has run out of the rolled mid, he cannot make a play this turn. |
Note: if a player has run out of the rolled mid, he cannot make a play this turn. |
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===Capturing=== |
===Capturing=== |
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Capturing an opponent’s mids: |
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* Mids have power equal to the number of pips on a side. (1 for small, 2 for medium, 3 for large.) |
* Mids have power equal to the number of pips on a side. (1 for small, 2 for medium, 3 for large.) |
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* Multiple mids can be captured at once as long as your mids have more power than the mids they are capturing. |
* Multiple mids can be captured at once as long as your mids have more power than the mids they are capturing. |