Petal Battle: Difference between revisions
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imported>Kataclysm (adding components back in -- extra clarity never hurts) |
imported>Kataclysm (clarified what happens to squished pyramids) |
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::'''No''', it's my opponent's color:<br> |
::'''No''', it's my opponent's color:<br> |
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:::*Is the bumped piece ''smaller'' than the pyramid you are bumping with? |
:::*Is the bumped piece ''smaller'' than the pyramid you are bumping with? |
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:::::<span style="color:green">'''Yes'''</span> ⇒ Then that piece gets '''Squished.''' Remove it from the board and place your pyramid in the newly-empty spot. |
:::::<span style="color:green">'''Yes'''</span> ⇒ Then that piece gets '''Squished.''' Remove it from the board and place your pyramid in the newly-empty spot. The squished pyramid is returned to its owner's supply. |
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:::::<span style="color:green">'''No'''</span>, the bumped piece is the same size. |
:::::<span style="color:green">'''No'''</span>, the bumped piece is the same size. |
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::::::*Then that piece should get reduced in size. Does your opponent have a piece one-size-down to replace it with? |
::::::*Then that piece should get reduced in size. Does your opponent have a piece one-size-down to replace it with? |
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::::::::*Does your opponent have a piece ''two'' sizes down to replace it with? |
::::::::*Does your opponent have a piece ''two'' sizes down to replace it with? |
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::::::::<span style="color:purple">'''Yes'''</span> ⇒ Your opponent replaces it with a pyramid two sizes down. Meanwhile, you leave your pyramid in its original spot; it does not move. |
::::::::<span style="color:purple">'''Yes'''</span> ⇒ Your opponent replaces it with a pyramid two sizes down. Meanwhile, you leave your pyramid in its original spot; it does not move. |
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::::::::<span style="color:purple">'''Still No'''</span> ⇒ A '''Squish''' occurs. Your opponent removes the bumped piece from the board and you place your pyramid in the newly-empty spot.<br> |
::::::::<span style="color:purple">'''Still No'''</span> ⇒ A '''Squish''' occurs. Your opponent removes the bumped piece from the board and you place your pyramid in the newly-empty spot. The squished pyramid is returned to its owner's supply.<br> |
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For those who don't like flowcharts, a '''Squish''' generally occurs only if... |
For those who don't like flowcharts, a '''Squish''' generally occurs only if... |
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*the piece you're bumping is smaller than yours and has nowhere to go<br> |
*the piece you're bumping is smaller than yours and has nowhere to go<br> |
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*You are not allowed to Squish your own pieces, though you can bump them. |
*You are not allowed to Squish your own pieces, though you can bump them. |
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*The turn sequencing only determines who begins the round. After the first player makes a move, turns alternate normally until both players are out of pyramids, which ends the round. |
*The turn sequencing only determines who begins the round. After the first player makes a move, turns alternate normally until both players are out of pyramids, which ends the round. |
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*A squished pyramid is returned to its owner's supply. |
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== Links == |
== Links == |