PewPewDie: Difference between revisions

Content added Content deleted
imported>Umjahwa
(Updating infobox information)
imported>JorWat
(I am aware that Pyramid Love has the pyramid die images in it, but you can't rotate those, so I've embedded the images previously linked to.)
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| subject_name=Pew Pew, Die
| subject_name=Pew Pew, Die
| designer=[[User:Fogus | by Fogus]]
| designer=[[User:Fogus | by Fogus]]
| image_link=http://images.fogus.me/games/pyramid-games/images/pew-pew-hand.png
| image_link=[[Image:pew-pew-hand.png]]
| description=A player wields a juggernaut!
| description=A player wields a juggernaut!
| min_players=2
| min_players=2
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! scope="col"| Name
! scope="col"| Name
|-
|-
|http://images.fogus.me/games/pyramid-games/images/pd-puppy.png
|[[Image:pd-puppy.png]]
|puppy
|puppy
|-
|-
|http://images.fogus.me/games/pyramid-games/images/pd-philosopher.png
|[[Image:pd-philosopher.png]]
|philosopher
|philosopher
|-
|-
|http://images.fogus.me/games/pyramid-games/images/pd-brute.png
|[[Image:pd-brute.png]]
|brute
|brute
|-
|-
|http://images.fogus.me/games/pyramid-games/images/pd-minotaur.png
|[[Image:pd-minotaur.png]]
|<strike>minotaur</strike>
|<strike>minotaur</strike>
|-
|-
|http://images.fogus.me/games/pyramid-games/images/pd-catoblepas.png
|[[Image:pd-catoblepas.png]]
|catoblepas
|catoblepas
|-
|-
|http://images.fogus.me/games/pyramid-games/images/pd-juggernaut.png
|[[Image:pd-juggernaut.png]]
|juggernaut
|juggernaut
|}
|}
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Take for example for the brute pew-pew die, shown below:
Take for example for the brute pew-pew die, shown below:


{|style="border-style: solid; border-width: 20px"
{|style="border-style: solid; border-width: 10px"
| http://images.fogus.me/games/pyramid-games/images/pd-brute-e.png
| [[Image:pd-brute-e.png]]
|}
|}


The brute above is projecting 3-points of power eastward. On the other hand:
The brute above is projecting 3-points of power eastward. On the other hand:


{|style="border-style: solid; border-width: 20px"
{|style="border-style: solid; border-width: 10px"
| http://images.fogus.me/games/pyramid-games/images/pd-brute-s.png
| [[Image:pd-brute-s.png]]
|}
|}


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Now, observe two pew-pew dice oriented in such a way that their power projects toward each other:
Now, observe two pew-pew dice oriented in such a way that their power projects toward each other:


{|style="border-style: solid; border-width: 20px"
{|style="border-style: solid; border-width: 10px"
| http://images.fogus.me/games/pyramid-games/images/pd-brute-e.png
| [[Image:pd-brute-e.png]]
| http://images.fogus.me/games/pyramid-games/images/pd-brute-w.png
| [[Image:pd-brute-w.png]]
|}
|}


In the game of ''Pew Pew, Die'' such a condition would be a draw because both dice project the maximum amount of power that each can take toward one another -- this is a condition of mutual destruction. However, observe a different layout:
In the game of ''Pew Pew, Die'' such a condition would be a draw because both dice project the maximum amount of power that each can take toward one another -- this is a condition of mutual destruction. However, observe a different layout:


{|style="border-style: solid; border-width: 20px"
{|style="border-style: solid; border-width: 10px"
| http://images.fogus.me/games/pyramid-games/images/pd-brute-e.png
| [[Image:pd-brute-e.png]]
| http://images.fogus.me/games/pyramid-games/images/pd-brute-e.png
| [[Image:pd-brute-e.png]]
|}
|}


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However, often in ''Pew Pew, Die'' the orientations and power protections are asymmetric. A simple example is the case where a die is facing entirely in the wrong direction:
However, often in ''Pew Pew, Die'' the orientations and power protections are asymmetric. A simple example is the case where a die is facing entirely in the wrong direction:


{|style="border-style: solid; border-width: 20px"
{|style="border-style: solid; border-width: 10px"
| http://images.fogus.me/games/pyramid-games/images/pd-brute-e.png
| [[Image:pd-brute-e.png]]
| http://images.fogus.me/games/pyramid-games/images/pd-brute.png
| [[Image:pd-brute.png]]
|}
|}


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You'll notice that many of the die faces have two triangle on them. These faces provide a combination of attack and defensive capabilities, as shown below:
You'll notice that many of the die faces have two triangle on them. These faces provide a combination of attack and defensive capabilities, as shown below:


{|style="border-style: solid; border-width: 10px"
http://images.fogus.me/games/pyramid-games/images/pd-juggernaut-e.png
| [[Image:pd-juggernaut-e.png]]
|}


Depending on the orientation of the above juggernaut in relation to an opponent will determine its offensive and defensive capabilities. For example:
Depending on the orientation of the above juggernaut in relation to an opponent will determine its offensive and defensive capabilities. For example:


{|style="border-style: solid; border-width: 20px"
{|style="border-style: solid; border-width: 10px"
| http://images.fogus.me/games/pyramid-games/images/pd-juggernaut-e.png
| [[Image:pd-juggernaut-e.png]]
| http://images.fogus.me/games/pyramid-games/images/pd-brute-w.png
| [[Image:pd-brute-w.png]]
|}
|}