PewPewDie: Difference between revisions
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imported>Umjahwa (Updating infobox information) |
imported>JorWat (I am aware that Pyramid Love has the pyramid die images in it, but you can't rotate those, so I've embedded the images previously linked to.) |
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| subject_name=Pew Pew, Die |
| subject_name=Pew Pew, Die |
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| designer=[[User:Fogus | by Fogus]] |
| designer=[[User:Fogus | by Fogus]] |
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| image_link= |
| image_link=[[Image:pew-pew-hand.png]] |
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| description=A player wields a juggernaut! |
| description=A player wields a juggernaut! |
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| min_players=2 |
| min_players=2 |
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! scope="col"| Name |
! scope="col"| Name |
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|[[Image:pd-puppy.png]] |
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|puppy |
|puppy |
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|[[Image:pd-philosopher.png]] |
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|philosopher |
|philosopher |
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|[[Image:pd-brute.png]] |
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|brute |
|brute |
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|[[Image:pd-minotaur.png]] |
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|<strike>minotaur</strike> |
|<strike>minotaur</strike> |
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|[[Image:pd-catoblepas.png]] |
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|catoblepas |
|catoblepas |
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|[[Image:pd-juggernaut.png]] |
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|juggernaut |
|juggernaut |
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Take for example for the brute pew-pew die, shown below: |
Take for example for the brute pew-pew die, shown below: |
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{|style="border-style: solid; border-width: |
{|style="border-style: solid; border-width: 10px" |
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| [[Image:pd-brute-e.png]] |
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The brute above is projecting 3-points of power eastward. On the other hand: |
The brute above is projecting 3-points of power eastward. On the other hand: |
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{|style="border-style: solid; border-width: |
{|style="border-style: solid; border-width: 10px" |
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| [[Image:pd-brute-s.png]] |
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Now, observe two pew-pew dice oriented in such a way that their power projects toward each other: |
Now, observe two pew-pew dice oriented in such a way that their power projects toward each other: |
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{|style="border-style: solid; border-width: |
{|style="border-style: solid; border-width: 10px" |
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| [[Image:pd-brute-e.png]] |
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| [[Image:pd-brute-w.png]] |
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In the game of ''Pew Pew, Die'' such a condition would be a draw because both dice project the maximum amount of power that each can take toward one another -- this is a condition of mutual destruction. However, observe a different layout: |
In the game of ''Pew Pew, Die'' such a condition would be a draw because both dice project the maximum amount of power that each can take toward one another -- this is a condition of mutual destruction. However, observe a different layout: |
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{|style="border-style: solid; border-width: |
{|style="border-style: solid; border-width: 10px" |
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| [[Image:pd-brute-e.png]] |
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| [[Image:pd-brute-e.png]] |
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However, often in ''Pew Pew, Die'' the orientations and power protections are asymmetric. A simple example is the case where a die is facing entirely in the wrong direction: |
However, often in ''Pew Pew, Die'' the orientations and power protections are asymmetric. A simple example is the case where a die is facing entirely in the wrong direction: |
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{|style="border-style: solid; border-width: |
{|style="border-style: solid; border-width: 10px" |
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| [[Image:pd-brute-e.png]] |
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| [[Image:pd-brute.png]] |
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You'll notice that many of the die faces have two triangle on them. These faces provide a combination of attack and defensive capabilities, as shown below: |
You'll notice that many of the die faces have two triangle on them. These faces provide a combination of attack and defensive capabilities, as shown below: |
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{|style="border-style: solid; border-width: 10px" |
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http://images.fogus.me/games/pyramid-games/images/pd-juggernaut-e.png |
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| [[Image:pd-juggernaut-e.png]] |
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Depending on the orientation of the above juggernaut in relation to an opponent will determine its offensive and defensive capabilities. For example: |
Depending on the orientation of the above juggernaut in relation to an opponent will determine its offensive and defensive capabilities. For example: |
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{|style="border-style: solid; border-width: |
{|style="border-style: solid; border-width: 10px" |
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| [[Image:pd-juggernaut-e.png]] |
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| [[Image:pd-brute-w.png]] |
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