Push-Pull: Difference between revisions

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imported>Kataclysm
(Updated to approximate year published based on page creation date)
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strategy=Medium |
strategy=Medium |
random_chance=None |
random_chance=None |
mechanic1=Hidden decision/programming |
game_mechanics=Hidden decision/programming,Piece Movement/Race |
mechanic2=Piece Movement/Race |
theme= |
theme= |
release_year=2012|
release_year=2012|
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footnotes=
footnotes=
}}
}}

'''Push-Pull''' is a single-stash game for 2 or 4 designed for play with a [[Treehouse]] set. It is similar in some ways to Rock-Paper-Scissors and the Prisoner's Dilemma. It was designed by [[User:Dan Isaac|Dan Isaac]].
'''Push-Pull''' is a single-stash game for 2 or 4 designed for play with a [[Treehouse]] set. It is similar in some ways to Rock-Paper-Scissors and the Prisoner's Dilemma. It was designed by [[User:Dan Isaac|Dan Isaac]].