Push-Pull: Difference between revisions
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imported>Kataclysm (Updated to approximate year published based on page creation date) |
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strategy=Medium | |
strategy=Medium | |
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random_chance=None | |
random_chance=None | |
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game_mechanics=Hidden decision/programming,Piece Movement/Race | |
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mechanic2=Piece Movement/Race | |
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theme= | |
theme= | |
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release_year=2012| |
release_year=2012| |
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footnotes= |
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'''Push-Pull''' is a single-stash game for 2 or 4 designed for play with a [[Treehouse]] set. It is similar in some ways to Rock-Paper-Scissors and the Prisoner's Dilemma. It was designed by [[User:Dan Isaac|Dan Isaac]]. |
'''Push-Pull''' is a single-stash game for 2 or 4 designed for play with a [[Treehouse]] set. It is similar in some ways to Rock-Paper-Scissors and the Prisoner's Dilemma. It was designed by [[User:Dan Isaac|Dan Isaac]]. |
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