Talk:Homejinks: Difference between revisions

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imported>Cuc
imported>Cuc
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* No dice. This definitely doesn't work. First player wins a rather short game.
* throw a D6. If it's 1-3, then you are forced to pass; if it's 4-6 you get an action of your choice. This game is a bit more fun, but the amount of passes is too harsh.
* throw a D6. If it's 1-2, then you are forced to pass; if it's 3-6 you get an action of your choice. This game is a bit more fun, but the amount of passes is too harsh. This game is much more fun and isn't trivial. We still weren't satisfied with the forced pass.
 
We considered that it would be fun if you can ALWAYS have an action, but that the number of actions are limited somehow. My game buddy Forest suggested, we should give 2 actions for 1-3 and the other 2 actions for 4-6. This gives 3 games: